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Vile Aggregate

Vile Aggregate

{2}{R} | MV 3,00 | Creature — Eldrazi Drone

Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Premier printing importe : BFZ #137 - uncommon

Vile Consumption

Vile Consumption

{1}{U}{B} | MV 3,00 | Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

Premier printing importe : INV #285 - rare

Vile Deacon

Vile Deacon

{2}{B}{B} | MV 4,00 | Creature — Human Cleric

Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.

Premier printing importe : LGN #85 - common

Vile Entomber

Vile Entomber

{2}{B}{B} | MV 4,00 | Creature — Zombie Warlock

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.

Premier printing importe : FDN #616 - uncommon

Vile Manifestation

Vile Manifestation

{1}{B} | MV 2,00 | Creature — Horror

This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : HOU #80 - uncommon

Vile Mutilator

Vile Mutilator

{5}{B}{B} | MV 7,00 | Creature — Demon

As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.

Premier printing importe : DSK #122 - uncommon

Vile Rebirth

Vile Rebirth

{B} | MV 1,00 | Instant

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Premier printing importe : M14 #121 - common

Vile Redeemer

Vile Redeemer

{2}{G} | MV 3,00 | Creature — Eldrazi

Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add {C}."

Premier printing importe : OGW #125 - rare

Vile Requiem

Vile Requiem

{2}{B}{B} | MV 4,00 | Enchantment

At the beginning of your upkeep, you may put a verse counter on this enchantment. {1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.

Premier printing importe : USG #167 - uncommon

Vilespawn Spider

Vilespawn Spider

{G}{U} | MV 2,00 | Creature — Spider

Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.

Premier printing importe : VOW #250 - uncommon

Vilis, Broker of Blood

Vilis, Broker of Blood

{5}{B}{B}{B} | MV 8,00 | Legendary Creature — Demon

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Premier printing importe : M20 #122 - rare

Village Bell-Ringer

Village Bell-Ringer

{2}{W} | MV 3,00 | Creature — Human Scout

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.

Premier printing importe : ISD #41 - common

Village Cannibals

Village Cannibals

{2}{B} | MV 3,00 | Creature — Human

Whenever another Human creature dies, put a +1/+1 counter on this creature.

Premier printing importe : ISD #125 - uncommon

Village Elder

Village Elder

{G} | MV 1,00 | Creature — Human Druid

{G}, {T}, Sacrifice a Forest: Regenerate target creature.

Premier printing importe : MIR #251 - common

Village Ironsmith // Ironfang

Village Ironsmith // Ironfang

{1}{R} // | MV 2,00 | Creature — Human Werewolf // Creature — Werewolf

First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Premier printing importe : ISD #168 - common

Village Messenger // Moonrise Intruder

Village Messenger // Moonrise Intruder

{R} // | MV 1,00 | Creature — Human Werewolf // Creature — Werewolf

Haste At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Premier printing importe : SOI #190 - uncommon

Village Rites

Village Rites

{B} | MV 1,00 | Instant

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Premier printing importe : KHM #117 - common

Villagers of Estwald // Howlpack of Estwald

Villagers of Estwald // Howlpack of Estwald

{2}{G} // | MV 3,00 | Creature — Human Werewolf // Creature — Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Premier printing importe : ISD #209 - common

Village Survivors

Village Survivors

{4}{G} | MV 5,00 | Creature — Human

Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

Premier printing importe : DKA #130 - uncommon

Village Watch // Village Reavers

Village Watch // Village Reavers

{4}{R} // | MV 5,00 | Creature — Human Werewolf // Creature — Werewolf

Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) --- Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Premier printing importe : MID #165 - uncommon

Villainous Hideout

Villainous Hideout

| MV ? | Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Villain spell or to activate an ability of a Villain source. {3}, {T}: Target Villain you control connives. Activate only as a sorcery. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Premier printing importe : MSH #276 - uncommon

Villainous Ogre

Villainous Ogre

{2}{B} | MV 3,00 | Creature — Ogre Warrior

This creature can't block. As long as you control a Demon, this creature has "{B}: Regenerate this creature."

Premier printing importe : CHK #148 - common

Villainous Wealth

Villainous Wealth

{X}{B}{G}{U} | MV 3,00 | Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Premier printing importe : KTK #211 - rare

Villainous Wrath

Villainous Wrath

{3}{B}{B} | MV 5,00 | Sorcery

Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.

Premier printing importe : OM1 #72 - rare

Vincent's Limit Break

Vincent's Limit Break

{1}{B} | MV 2,00 | Instant

Tiered (Choose one additional cost.) Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness. • Galian Beast — {0} — 3/2. • Death Gigas — {1} — 5/2. • Hellmasker — {3} — 7/2.

Premier printing importe : FIN #126 - common