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Undergrowth
{G} | MV 1,00 | Instant
As an additional cost to cast this spell, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
Premier printing importe : ALL #102a - common
Undergrowth Champion
{1}{G}{G} | MV 3,00 | Creature — Elemental
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Premier printing importe : BFZ #197 - mythic
Underhanded Designs
{1}{B} | MV 2,00 | Enchantment
Whenever an artifact you control enters, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. {1}{B}, Sacrifice this enchantment: Destroy target creature. Activate only if you control two or more artifacts.
Premier printing importe : KLD #104 - uncommon
Underrealm Lich
{3}{B}{G} | MV 5,00 | Creature — Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Premier printing importe : GRN #211 - mythic
Under the Skin
{2}{G} | MV 3,00 | Sorcery
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) You may return a permanent card from your graveyard to your hand.
Premier printing importe : DSK #323 - uncommon
Underwater Tunnel // Slimy Aquarium
{U} // {3}{U} | MV 5,00 | Enchantment — Room // Enchantment — Room
When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) --- When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Premier printing importe : DSK #79 - common
Underworld Breach
{1}{R} | MV 2,00 | Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Premier printing importe : THB #161 - rare
Underworld Cerberus
{3}{B}{R} | MV 5,00 | Creature — Dog
This creature can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.
Premier printing importe : THS #208 - mythic
Underworld Charger
{2}{B} | MV 3,00 | Creature — Nightmare Horse
This creature can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with two +1/+1 counters on it.
Premier printing importe : THB #120 - common
Underworld Rage-Hound
{1}{R} | MV 2,00 | Creature — Elemental Dog
This creature attacks each combat if able. Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Premier printing importe : THB #163 - common
























