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Trinisphere
{3} | MV 3,00 | Artifact
As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
Premier printing importe : DST #154 - rare
Triple Triad
{3}{R}{R}{R} | MV 6,00 | Enchantment
At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.
Premier printing importe : FIN #166 - rare
Triplicate Spirits
{4}{W}{W} | MV 6,00 | Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 white Spirit creature tokens with flying.
Premier printing importe : M15 #40 - common
Triskaidekaphobia
{3}{B} | MV 4,00 | Enchantment
At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.
Premier printing importe : SOI #141 - rare
Triskelavus
{7} | MV 7,00 | Artifact Creature — Construct
Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
Premier printing importe : TSP #266 - rare
Triton Tactics
{U} | MV 1,00 | Instant
Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
Premier printing importe : THS #71 - uncommon
Triumph of Gerrard
{1}{W} | MV 2,00 | Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Premier printing importe : DOM #38 - uncommon
























