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Temur Charger
{1}{G} | MV 2,00 | Creature — Horse
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, target creature gains trample until end of turn.
Premier printing importe : KTK #153 - uncommon
Temur Charm
{G}{U}{R} | MV 3,00 | Instant
Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.
Premier printing importe : KTK #208 - uncommon
Temur Monument
{2} | MV 2,00 | Artifact
When this artifact enters, search your library for a basic Forest, Island, or Mountain card, reveal it, put it into your hand, then shuffle. {3}{G}{U}{R}, {T}, Sacrifice this artifact: Create a 5/5 green Elephant creature token. Activate only as a sorcery.
Premier printing importe : TDM #248 - uncommon
Temur War Shaman
{4}{G}{G} | MV 6,00 | Creature — Human Shaman
When this creature enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
Premier printing importe : FRF #142 - rare
Tenacious Tomeseeker
{2}{U} | MV 3,00 | Creature — Human Knight
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
Premier printing importe : WOE #74 - uncommon
Tenacious Underdog
{1}{B} | MV 2,00 | Creature — Human Warrior
Blitz—{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) You may cast this card from your graveyard using its blitz ability.
Premier printing importe : SNC #97 - rare
Tendershoot Dryad
{4}{G} | MV 5,00 | Creature — Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.
Premier printing importe : RIX #147 - rare
Tender Wildguide
{1}{G} | MV 2,00 | Creature — Possum Druid
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) {T}: Add one mana of any color. {T}: Put a +1/+1 counter on this creature.
Premier printing importe : BLB #325 - rare
























