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A-Druid Class
{1}{G} | MV 2,00 | Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Premier printing importe : AFR #A-180 - uncommon
Adventure Awaits
{1}{G} | MV 2,00 | Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Premier printing importe : ZNR #177 - common
Adventurer's Airship
{3} | MV 3,00 | Artifact — Vehicle
Flying Whenever this Vehicle attacks, draw a card, then discard a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Premier printing importe : FIN #252 - common
Adventurers' Guildhouse
| MV ? | Land
Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Premier printing importe : LEG #300 - uncommon
Adventurous Eater // Have a Bite
{2}{B} // {B} | MV 3,00 | Creature — Human Warlock // Sorcery
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- Put a +1/+1 counter on target creature. You gain 1 life.
Premier printing importe : SOS #72 - common
Adverse Conditions
{3}{U} | MV 4,00 | Instant
Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Premier printing importe : BFZ #54 - uncommon
Advice from the Fae
{2/U}{2/U}{2/U} | MV 6,00 | Sorcery
({2/U} can be paid with any two mana or with {U}. This card's mana value is 6.) Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
Premier printing importe : SHM #28 - uncommon
Aegis Angel
{4}{W}{W} | MV 6,00 | Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Premier printing importe : ORI #273 - rare
























