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Starnheim Unleashed

Starnheim Unleashed

{2}{W}{W} | MV 4,00 | Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Premier printing importe : KHM #33 - mythic

Star of Extinction

Star of Extinction

{5}{R}{R} | MV 7,00 | Sorcery

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Premier printing importe : XLN #161 - mythic

Starport Security

Starport Security

{W} | MV 1,00 | Artifact Creature — Robot Soldier

{3}{W}, {T}: Tap another target creature. This ability costs {2} less to activate if you control a creature with a +1/+1 counter on it.

Premier printing importe : EOE #39 - common

Star Pupil

Star Pupil

{W} | MV 1,00 | Creature — Human Wizard

This creature enters with a +1/+1 counter on it. When this creature dies, put its counters on target creature you control.

Premier printing importe : STX #30 - common

Starry-Eyed Skyrider

Starry-Eyed Skyrider

{2}{W} | MV 3,00 | Creature — Human Scout

Flying Whenever this creature attacks, another target creature you control gains flying until end of turn. Attacking tokens you control have flying.

Premier printing importe : TDM #25 - uncommon

Starscape Cleric

Starscape Cleric

{1}{B} | MV 2,00 | Creature — Bat Cleric

Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying This creature can't block. Whenever you gain life, each opponent loses 1 life.

Premier printing importe : BLB #116 - uncommon

Starseer Mentor

Starseer Mentor

{3}{W}{B} | MV 5,00 | Creature — Bat Warlock

Flying, vigilance At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

Premier printing importe : BLB #233 - uncommon

Starstorm

Starstorm

{X}{R}{R} | MV 2,00 | Instant

Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)

Premier printing importe : ONS #238 - rare

Start // Finish

Start // Finish

{2}{W} // {2}{B} | MV 6,00 | Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance. --- Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.

Premier printing importe : AKH #215 - uncommon

Start from Scratch

Start from Scratch

{2}{R} | MV 3,00 | Sorcery — Lesson

Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.

Premier printing importe : STX #114 - uncommon

Starting Column

Starting Column

{3} | MV 3,00 | Artifact

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add one mana of any color. Max speed — {T}, Sacrifice this artifact: Draw two cards, then discard a card.

Premier printing importe : DFT #244 - common

Starting Town

Starting Town

| MV ? | Land — Town

This land enters tapped unless it's your first, second, or third turn of the game. {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color.

Premier printing importe : FIN #289 - rare

Startle

Startle

{1}{U} | MV 2,00 | Instant

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card.

Premier printing importe : MID #78 - common

Startled Awake // Persistent Nightmare

Startled Awake // Persistent Nightmare

{2}{U}{U} // | MV 4,00 | Sorcery // Creature — Nightmare

Target opponent mills thirteen cards. {3}{U}{U}: Put this card from your graveyard onto the battlefield transformed. Activate only as a sorcery. --- Skulk (This creature can't be blocked by creatures with greater power.) When this creature deals combat damage to a player, return it to its owner's hand.

Premier printing importe : SOI #88 - mythic

Startled Relic Sloth

Startled Relic Sloth

{2}{R}{W} | MV 4,00 | Creature — Sloth Beast

Trample, lifelink At the beginning of combat on your turn, exile up to one target card from a graveyard.

Premier printing importe : SOS #233 - uncommon

Startling Development

Startling Development

{1}{U} | MV 2,00 | Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling {1} ({1}, Discard this card: Draw a card.)

Premier printing importe : IKO #68 - common

Start Your Engines

Start Your Engines

{3}{R} | MV 4,00 | Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Premier printing importe : KLD #135 - uncommon

Starved Rusalka

Starved Rusalka

{G} | MV 1,00 | Creature — Spirit

{G}, Sacrifice a creature: You gain 1 life.

Premier printing importe : GPT #97 - uncommon

Starving Revenant

Starving Revenant

{2}{B}{B} | MV 4,00 | Creature — Spirit Horror

When this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

Premier printing importe : LCI #338 - rare

Starwinder

Starwinder

{5}{U}{U} | MV 7,00 | Creature — Leviathan

Whenever a creature you control deals combat damage to a player, you may draw that many cards. Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Premier printing importe : EOE #291 - rare

Stasis

Stasis

{1}{U} | MV 2,00 | Enchantment

Players skip their untap steps. At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}.

Premier printing importe : LEA #80 - rare

Stasis Cell

Stasis Cell

{4}{U} | MV 5,00 | Enchantment — Aura

Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach this Aura to target creature.

Premier printing importe : RAV #66 - common

Stasis Cocoon

Stasis Cocoon

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated.

Premier printing importe : 5DN #18 - common

Stasis Field

Stasis Field

{1}{U} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

Premier printing importe : MOM #79 - common

Stasis Snare

Stasis Snare

{1}{W}{W} | MV 3,00 | Enchantment

Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

Premier printing importe : BFZ #50 - uncommon