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Skyclave Aerialist // Skyclave Invader

Skyclave Aerialist // Skyclave Invader

{1}{U} // | MV 2,00 | Creature — Merfolk Scout // Creature — Phyrexian Merfolk Scout

Flying {4}{G/P}: Transform this creature. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) --- Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Premier printing importe : MOM #78 - uncommon

Skyclave Apparition

Skyclave Apparition

{1}{W}{W} | MV 3,00 | Creature — Kor Spirit

When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Premier printing importe : ZNR #39 - rare

Skyclave Cleric // Skyclave Basilica

Skyclave Cleric // Skyclave Basilica

{1}{W} // | MV 2,00 | Creature — Kor Cleric // Land

When this creature enters, you gain 2 life. --- This land enters tapped. {T}: Add {W}.

Premier printing importe : ZNR #40 - uncommon

Skyclave Geopede

Skyclave Geopede

{2}{R} | MV 3,00 | Creature — Insect

Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Premier printing importe : ZNR #301 - uncommon

Skyclave Pick-Axe

Skyclave Pick-Axe

{G} | MV 1,00 | Artifact — Equipment

When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : ZNR #309 - uncommon

Skyclave Plunder

Skyclave Plunder

{4}{U} | MV 5,00 | Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #81 - uncommon

Skyclave Relic

Skyclave Relic

{3} | MV 3,00 | Artifact

Kicker {3} Indestructible When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact. {T}: Add one mana of any color.

Premier printing importe : ZNR #377 - rare

Skyclave Sentinel

Skyclave Sentinel

{3} | MV 3,00 | Artifact Creature — Gargoyle

Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If this creature was kicked, it enters with two +1/+1 counters on it. As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.

Premier printing importe : ZNR #253 - common

Skyclave Shade

Skyclave Shade

{1}{B} | MV 2,00 | Creature — Shade

Kicker {2}{B} This creature can't block. If this creature was kicked, it enters with two +1/+1 counters on it. Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

Premier printing importe : ZNR #298 - rare

Skyclave Shadowcat

Skyclave Shadowcat

{3}{B} | MV 4,00 | Creature — Cat Horror

{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Premier printing importe : ZNR #126 - uncommon

Skyclave Squid

Skyclave Squid

{1}{U} | MV 2,00 | Creature — Squid

Defender Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.

Premier printing importe : ZNR #82 - common

Skyclaw Thrash

Skyclaw Thrash

{3}{U}{R} | MV 5,00 | Artifact Creature — Lizard Warrior

Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.

Premier printing importe : ARB #89 - uncommon

Skycloud Egg

Skycloud Egg

{1} | MV 1,00 | Artifact

{2}, {T}, Sacrifice this artifact: Add {W}{U}. Draw a card.

Premier printing importe : ODY #309 - uncommon

Skycloud Expanse

Skycloud Expanse

| MV ? | Land

{1}, {T}: Add {W}{U}.

Premier printing importe : ODY #327 - rare

Skycoach Conductor // All Aboard

Skycoach Conductor // All Aboard

{2}{U} // {U} | MV 3,00 | Creature — Bird Pilot // Instant

Flash Flying, vigilance This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- Exile target non-Pilot creature you control, then return that card to the battlefield under its owner's control.

Premier printing importe : SOS #67 - rare

Skycoach Waypoint

Skycoach Waypoint

| MV ? | Land

{T}: Add {C}. {3}, {T}: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)

Premier printing importe : SOS #261 - uncommon

Skycrash

Skycrash

{1}{R} | MV 2,00 | Instant

Destroy target artifact. Cycling {R} ({R}, Discard this card: Draw a card.)

Premier printing importe : DFT #146 - uncommon

Sky Crier

Sky Crier

{1}{W} | MV 2,00 | Creature — Bird Citizen

Flying, lifelink {3}{W}: You and target opponent each draw a card.

Premier printing importe : SNC #31 - common

Sky Diamond

Sky Diamond

{2} | MV 2,00 | Artifact

This artifact enters tapped. {T}: Add {U}.

Premier printing importe : 7ED #316 - uncommon

Sky-Eel School

Sky-Eel School

{3}{U}{U} | MV 5,00 | Creature — Fish

Flying When this creature enters, draw a card, then discard a card.

Premier printing importe : SOM #44 - common

Skyfire Kirin

Skyfire Kirin

{2}{R}{R} | MV 4,00 | Legendary Creature — Kirin Spirit

Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

Premier printing importe : SOK #113 - rare

Skyfisher Spider

Skyfisher Spider

{2}{B}{G} | MV 4,00 | Creature — Spider

Reach When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent. When this creature dies, you may gain 1 life for each creature card in your graveyard. If you do, exile this card from your graveyard.

Premier printing importe : BRO #221 - uncommon

Skygames

Skygames

{1}{U} | MV 2,00 | Enchantment — Aura

Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."

Premier printing importe : GTC #51 - common

Skyhunter Cub

Skyhunter Cub

{2}{W} | MV 3,00 | Creature — Cat Knight

As long as this creature is equipped, it gets +1/+1 and has flying.

Premier printing importe : MRD #21 - common

Skyhunter Patrol

Skyhunter Patrol

{2}{W}{W} | MV 4,00 | Creature — Cat Knight

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Premier printing importe : 10E #41 - common