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Sheoldred, Whispering One

Sheoldred, Whispering One

{5}{B}{B} | MV 7,00 | Legendary Creature — Phyrexian Praetor

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

Premier printing importe : NPH #73 - mythic

Shepherding Spirits

Shepherding Spirits

{4}{W}{W} | MV 6,00 | Creature — Spirit

Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Premier printing importe : DSK #31 - common

Shepherd of Heroes

Shepherd of Heroes

{4}{W} | MV 5,00 | Creature — Angel Cleric

Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #38 - common

Shepherd of Rot

Shepherd of Rot

{1}{B} | MV 2,00 | Creature — Zombie Cleric

{T}: Each player loses 1 life for each Zombie on the battlefield.

Premier printing importe : ONS #168 - common

Shepherd of the Clouds

Shepherd of the Clouds

{4}{W} | MV 5,00 | Creature — Pegasus

Flying, vigilance When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

Premier printing importe : OTJ #28 - uncommon

Shepherd of the Cosmos

Shepherd of the Cosmos

{4}{W}{W} | MV 6,00 | Creature — Angel Warrior

Flying When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield. Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Premier printing importe : KHM #28 - uncommon

Shepherd of the Flock // Usher to Safety

Shepherd of the Flock // Usher to Safety

{1}{W} // {W} | MV 2,00 | Creature — Human Peasant // Instant — Adventure

--- Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Premier printing importe : ELD #28 - uncommon

Shepherd of the Lost

Shepherd of the Lost

{4}{W} | MV 5,00 | Creature — Angel

Flying, first strike, vigilance

Premier printing importe : ZEN #34 - uncommon

Sheriff of Safe Passage

Sheriff of Safe Passage

{2}{W} | MV 3,00 | Creature — Human Knight

This creature enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Premier printing importe : OTJ #29 - uncommon

Shessra, Death's Whisper

Shessra, Death's Whisper

{2}{B}{G} | MV 4,00 | Legendary Creature — Human Elf Warlock

Bewitching Whispers — When Shessra enters, target creature blocks this turn if able. Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Premier printing importe : AFR #345 - uncommon

Shield Bearer

Shield Bearer

{1}{W} | MV 2,00 | Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Premier printing importe : ICE #52 - common

Shield Dancer

Shield Dancer

{2}{W} | MV 3,00 | Creature — Human Rebel

{2}{W}: The next time target attacking creature would deal combat damage to this creature this turn, that creature deals that damage to itself instead.

Premier printing importe : PCY #23 - uncommon

S.H.I.E.L.D. Deployment Drone

S.H.I.E.L.D. Deployment Drone

{2}{U} | MV 3,00 | Artifact Creature — Robot

Flying When this creature enters, create a 1/1 white Soldier creature token.

Premier printing importe : MSH #73 - common

Shielded Aether Thief

Shielded Aether Thief

{1}{U} | MV 2,00 | Creature — Vedalken Rogue

Flash (You may cast this spell any time you could cast an instant.) Whenever this creature blocks, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Draw a card.

Premier printing importe : AER #44 - uncommon

Shielded Passage

Shielded Passage

{W} | MV 1,00 | Instant

Prevent all damage that would be dealt to target creature this turn.

Premier printing importe : GTC #24 - common

S.H.I.E.L.D. Flying Car

S.H.I.E.L.D. Flying Car

{2}{U} | MV 3,00 | Artifact — Vehicle

Flash Flying When this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. Crew 1

Premier printing importe : MSH #404 - rare

S.H.I.E.L.D. Helicarrier

S.H.I.E.L.D. Helicarrier

{4} | MV 4,00 | Artifact — Vehicle

Flying When this Vehicle enters, create two 1/1 white Soldier creature tokens. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Premier printing importe : MSH #249 - uncommon

Shieldhide Dragon

Shieldhide Dragon

{5}{W} | MV 6,00 | Creature — Dragon

Flying, lifelink Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Premier printing importe : DTK #37 - uncommon

Shielding Plax

Shielding Plax

{2}{G/U} | MV 3,00 | Enchantment — Aura

({G/U} can be paid with either {G} or {U}.) Enchant creature When this Aura enters, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Premier printing importe : DIS #147 - common

Shieldmage Advocate

Shieldmage Advocate

{2}{W} | MV 3,00 | Creature — Human Cleric

{T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

Premier printing importe : JUD #22 - common

Shieldmage Elder

Shieldmage Elder

{5}{W} | MV 6,00 | Creature — Human Cleric Wizard

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Premier printing importe : ONS #54 - uncommon

Shield Mare

Shield Mare

{1}{W}{W} | MV 3,00 | Creature — Horse

This creature can't be blocked by red creatures. When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Premier printing importe : M19 #37 - uncommon

Shield Mate

Shield Mate

{W} | MV 1,00 | Creature — Human Soldier

Sacrifice this creature: Target creature gets +0/+4 until end of turn.

Premier printing importe : EXO #19 - common

Shieldmate's Blessing

Shieldmate's Blessing

{W} | MV 1,00 | Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Premier printing importe : ZEN #35 - common

Shield of Duty and Reason

Shield of Duty and Reason

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature has protection from green and from blue.

Premier printing importe : APC #16 - common