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Severance Priest
{W}{B}{G} | MV 3,00 | Creature — Djinn Cleric
Deathtouch When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Premier printing importe : TDM #369 - rare
Sewer Shambler
{2}{B} | MV 3,00 | Creature — Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Premier printing importe : RTR #75 - common
Shackle Slinger
{2}{U} | MV 3,00 | Creature — Human Soldier
Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Premier printing importe : OTJ #65 - uncommon
Shade of Trokair
{3}{W} | MV 4,00 | Creature — Shade
{W}: This creature gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Premier printing importe : PLC #18 - common
Shadow Alley Denizen
{B} | MV 1,00 | Creature — Vampire Rogue
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Premier printing importe : GTC #76 - common
























