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Sacred Ground

Sacred Ground

{1}{W} | MV 2,00 | Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Premier printing importe : 9ED #37 - rare

Sacred Guide

Sacred Guide

{W} | MV 1,00 | Creature — Human Cleric

{1}{W}, Sacrifice this creature: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Premier printing importe : TMP #38 - rare

Sacred Mesa

Sacred Mesa

{2}{W} | MV 3,00 | Enchantment

At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus. {1}{W}: Create a 1/1 white Pegasus creature token with flying.

Premier printing importe : TSB #13 - special

Sacred Nectar

Sacred Nectar

{1}{W} | MV 2,00 | Sorcery

You gain 4 life.

Premier printing importe : 9ED #38 - common

Sacred Peaks

Sacred Peaks

| MV ? | Land — Mountain Plains

({T}: Add {R} or {W}.) This land enters tapped.

Premier printing importe : DMU #254 - common

Sacred Prey

Sacred Prey

{G} | MV 1,00 | Creature — Horse

Whenever this creature becomes blocked, you gain 1 life.

Premier printing importe : MMQ #268 - common

Sacred Rites

Sacred Rites

{W} | MV 1,00 | Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Premier printing importe : ODY #44 - common

Sacred Wolf

Sacred Wolf

{2}{G} | MV 3,00 | Creature — Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Premier printing importe : M12 #194 - common

Sacrifice

Sacrifice

{B} | MV 1,00 | Instant

As an additional cost to cast this spell, sacrifice a creature. Add an amount of {B} equal to the sacrificed creature's mana value.

Premier printing importe : LEA #124 - uncommon

Saddleback Lagac

Saddleback Lagac

{3}{G} | MV 4,00 | Creature — Lizard

When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Premier printing importe : OGW #142 - common

Sadistic Augermage

Sadistic Augermage

{2}{B} | MV 3,00 | Creature — Human Wizard

When this creature dies, each player puts a card from their hand on top of their library.

Premier printing importe : RAV #103 - common

Sadistic Glee

Sadistic Glee

{B} | MV 1,00 | Enchantment — Aura

Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.

Premier printing importe : TMP #153 - common

Sadistic Hypnotist

Sadistic Hypnotist

{3}{B}{B} | MV 5,00 | Creature — Human Minion

Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.

Premier printing importe : ODY #159 - uncommon

Sadistic Sacrament

Sadistic Sacrament

{B}{B}{B} | MV 3,00 | Sorcery

Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

Premier printing importe : ZEN #110 - rare

Sadistic Skymarcher

Sadistic Skymarcher

{2}{B} | MV 3,00 | Creature — Vampire Soldier

As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. Flying, lifelink

Premier printing importe : RIX #85 - uncommon

Safeguard

Safeguard

{3}{W}{W} | MV 5,00 | Enchantment

{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.

Premier printing importe : TMP #39 - rare

Safe Haven

Safe Haven

| MV ? | Land

{2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.

Premier printing importe : TSB #121 - special

Safehold Duo

Safehold Duo

{3}{G/W} | MV 4,00 | Creature — Elf Warrior Shaman

Whenever you cast a green spell, this creature gets +1/+1 until end of turn. Whenever you cast a white spell, this creature gains vigilance until end of turn.

Premier printing importe : SHM #238 - common

Safehold Elite

Safehold Elite

{1}{G/W} | MV 2,00 | Creature — Elf Scout

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Premier printing importe : SHM #239 - common

Safehold Sentry

Safehold Sentry

{1}{W} | MV 2,00 | Creature — Elf Warrior

{2}{W}, {Q}: This creature gets +0/+2 until end of turn. ({Q} is the untap symbol.)

Premier printing importe : SHM #22 - common

Safe Passage

Safe Passage

{2}{W} | MV 3,00 | Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Premier printing importe : M13 #30 - common

Safewright Cavalry

Safewright Cavalry

{3}{G} | MV 4,00 | Creature — Elf Warrior

This creature can't be blocked by more than one creature. {5}: Target Elf you control gets +2/+2 until end of turn.

Premier printing importe : ECL #191 - common

Safewright Quest

Safewright Quest

{G/W} | MV 1,00 | Sorcery

Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.

Premier printing importe : SHM #240 - common

Saffi Eriksdotter

Saffi Eriksdotter

{G}{W} | MV 2,00 | Legendary Creature — Human Scout

Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.

Premier printing importe : TSP #245 - rare

Sage Aven

Sage Aven

{3}{U} | MV 4,00 | Creature — Bird Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, look at the top four cards of your library, then put them back in any order.

Premier printing importe : 9ED #95 - common