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Resplendent Griffin

Resplendent Griffin

{1}{W}{U} | MV 3,00 | Creature — Griffin

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature attacks, if you have the city's blessing, put a +1/+1 counter on it.

Premier printing importe : RIX #170 - uncommon

Resplendent Marshal

Resplendent Marshal

{1}{W}{W} | MV 3,00 | Creature — Angel Warrior

Flying When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.

Premier printing importe : KHM #337 - mythic

Resplendent Mentor

Resplendent Mentor

{4}{W} | MV 5,00 | Creature — Kithkin Cleric

White creatures you control have "{T}: You gain 1 life."

Premier printing importe : SHM #19 - uncommon

Response // Resurgence

Response // Resurgence

{R/W}{R/W} // {3}{R}{W} | MV 7,00 | Instant // Sorcery

Response deals 5 damage to target attacking or blocking creature. --- Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Premier printing importe : GRN #229 - rare

Rest for the Weary

Rest for the Weary

{1}{W} | MV 2,00 | Instant

Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Premier printing importe : WWK #18 - common

Rest in Peace

Rest in Peace

{1}{W} | MV 2,00 | Enchantment

When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Premier printing importe : BIG #69 - mythic

Restless Anchorage

Restless Anchorage

| MV ? | Land

This land enters tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever this land attacks, create a Map token.

Premier printing importe : LCI #347 - rare

Restless Apparition

Restless Apparition

{W/B}{W/B}{W/B} | MV 3,00 | Creature — Spirit

{W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Premier printing importe : EVE #94 - uncommon

Restless Bivouac

Restless Bivouac

| MV ? | Land

This land enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever this land attacks, put a +1/+1 counter on target creature you control.

Premier printing importe : WOE #303 - rare

Restless Bloodseeker // Bloodsoaked Reveler

Restless Bloodseeker // Bloodsoaked Reveler

{1}{B} // | MV 2,00 | Creature — Vampire // Creature — Vampire

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Sacrifice two Blood tokens: Transform this creature. Activate only as a sorcery. --- At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life.

Premier printing importe : VOW #128 - uncommon

Restless Bones

Restless Bones

{2}{B} | MV 3,00 | Creature — Skeleton

{3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate this creature.

Premier printing importe : GPT #58 - common

Restless Cottage

Restless Cottage

| MV ? | Land

This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.

Premier printing importe : WOE #304 - rare

Restless Dead

Restless Dead

{1}{B} | MV 2,00 | Creature — Skeleton

{B}: Regenerate this creature.

Premier printing importe : MIR #138 - common

Restless Dreams

Restless Dreams

{B} | MV 1,00 | Sorcery

As an additional cost to cast this spell, discard X cards. Return X target creature cards from your graveyard to your hand.

Premier printing importe : TOR #79 - common

Restless Fortress

Restless Fortress

| MV ? | Land

This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.

Premier printing importe : WOE #305 - rare

Restless Prairie

Restless Prairie

| MV ? | Land

This land enters tapped. {T}: Add {G} or {W}. {2}{G}{W}: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever this land attacks, other creatures you control get +1/+1 until end of turn.

Premier printing importe : LCI #348 - rare

Restless Reef

Restless Reef

| MV ? | Land

This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever this land attacks, target player mills four cards.

Premier printing importe : LCI #349 - rare

Restless Ridgeline

Restless Ridgeline

| MV ? | Land

This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

Premier printing importe : LCI #350 - rare

Restless Spire

Restless Spire

| MV ? | Land

This land enters tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land. Whenever this land attacks, scry 1.

Premier printing importe : WOE #306 - rare

Restless Vents

Restless Vents

| MV ? | Land

This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever this land attacks, you may discard a card. If you do, draw a card.

Premier printing importe : LCI #351 - rare

Restless Vinestalk

Restless Vinestalk

| MV ? | Land

This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Premier printing importe : WOE #307 - rare

Restock

Restock

{3}{G}{G} | MV 5,00 | Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

Premier printing importe : M15 #195 - uncommon

Restoration Angel

Restoration Angel

{3}{W} | MV 4,00 | Creature — Angel

Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Premier printing importe : AVR #32 - rare

Restoration Gearsmith

Restoration Gearsmith

{2}{W}{B} | MV 4,00 | Creature — Human Artificer

When this creature enters, return target artifact or creature card from your graveyard to your hand.

Premier printing importe : KLD #185 - uncommon

Restoration Magic

Restoration Magic

{W} | MV 1,00 | Instant

Tiered (Choose one additional cost.) • Cure — {0} — Target permanent gains hexproof and indestructible until end of turn. • Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life. • Curaga — {3}{W} — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.

Premier printing importe : FIN #30 - uncommon