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Reach Through Mists

Reach Through Mists

{U} | MV 1,00 | Instant — Arcane

Draw a card.

Premier printing importe : CHK #81 - common

Read the Bones

Read the Bones

{2}{B} | MV 3,00 | Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Premier printing importe : ORI #114 - common

Read the Runes

Read the Runes

{X}{U} | MV 1,00 | Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Premier printing importe : ONS #104 - rare

Read the Tides

Read the Tides

{5}{U} | MV 6,00 | Sorcery

Choose one — • Draw three cards. • Return up to two target creatures to their owners' hands.

Premier printing importe : M21 #62 - common

Ready to Rumble

Ready to Rumble

{4}{R} | MV 5,00 | Sorcery

Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact.

Premier printing importe : SNC #119 - common

Ready // Willing

Ready // Willing

{1}{G}{W} // {1}{W}{B} | MV 6,00 | Instant // Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.) --- Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Premier printing importe : DGM #132 - rare

Reality Acid

Reality Acid

{2}{U} | MV 3,00 | Enchantment — Aura

Enchant permanent Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.

Premier printing importe : PLC #45 - common

Reality Anchor

Reality Anchor

{1}{G} | MV 2,00 | Instant

Target creature loses shadow until end of turn. Draw a card.

Premier printing importe : TMP #246 - common

Reality Heist

Reality Heist

{5}{U}{U} | MV 7,00 | Instant

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Premier printing importe : NEO #75 - uncommon

Reality Hemorrhage

Reality Hemorrhage

{1}{R} | MV 2,00 | Instant

Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target.

Premier printing importe : OGW #100 - common

Reality Ripple

Reality Ripple

{1}{U} | MV 2,00 | Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Premier printing importe : MIR #87 - common

Reality Shift

Reality Shift

{1}{U} | MV 2,00 | Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Premier printing importe : FRF #46 - uncommon

Reality Smasher

Reality Smasher

{4}{C} | MV 5,00 | Creature — Eldrazi

({C} represents colorless mana.) Trample, haste Whenever this creature becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Premier printing importe : OGW #7 - rare

Reality Spasm

Reality Spasm

{X}{U}{U} | MV 2,00 | Instant

Choose one — • Tap X target permanents. • Untap X target permanents.

Premier printing importe : ROE #81 - uncommon

Reality Strobe

Reality Strobe

{4}{U}{U} | MV 6,00 | Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Premier printing importe : FUT #43 - uncommon

Reality Twist

Reality Twist

{U}{U}{U} | MV 3,00 | Enchantment

Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.

Premier printing importe : ICE #94 - rare

Realmbreaker's Grasp

Realmbreaker's Grasp

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Premier printing importe : MOM #33 - common

Realmbreaker, the Invasion Tree

Realmbreaker, the Invasion Tree

{3} | MV 3,00 | Legendary Artifact

{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

Premier printing importe : MOM #374 - rare

Realm-Cloaked Giant // Cast Off

Realm-Cloaked Giant // Cast Off

{5}{W}{W} // {3}{W}{W} | MV 7,00 | Creature — Giant // Sorcery — Adventure

Vigilance --- Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Premier printing importe : ELD #26 - mythic

Realm of Koh

Realm of Koh

| MV ? | Land

This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

Premier printing importe : TLA #276 - rare

Realm Razer

Realm Razer

{3}{R}{G}{W} | MV 6,00 | Creature — Beast

When this creature enters, exile all lands. When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

Premier printing importe : ALA #187 - rare

Realm-Scorcher Hellkite

Realm-Scorcher Hellkite

{4}{R}{R} | MV 6,00 | Creature — Dragon

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When this creature enters, if it was bargained, add four mana in any combination of colors. {1}{R}: This creature deals 1 damage to any target.

Premier printing importe : WOE #350 - mythic

Realms Uncharted

Realms Uncharted

{2}{G} | MV 3,00 | Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Premier printing importe : ROE #206 - rare

Realmwalker

Realmwalker

{2}{G} | MV 3,00 | Creature — Shapeshifter

Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Premier printing importe : KHM #399 - rare

Realmwright

Realmwright

{U} | MV 1,00 | Creature — Vedalken Wizard

As this creature enters, choose a basic land type. Lands you control are the chosen type in addition to their other types.

Premier printing importe : GTC #45 - rare