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Rampage of the Clans

Rampage of the Clans

{3}{G} | MV 4,00 | Instant

Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.

Premier printing importe : RNA #134 - rare

Rampage of the Valkyries

Rampage of the Valkyries

{3}{W}{B} | MV 5,00 | Enchantment

When this enchantment enters, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature of their choice.

Premier printing importe : KHM #393 - uncommon

Rampaging Baloths

Rampaging Baloths

{4}{G}{G} | MV 6,00 | Creature — Beast

Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

Premier printing importe : ZEN #178 - mythic

Rampaging Ceratops

Rampaging Ceratops

{4}{R} | MV 5,00 | Creature — Dinosaur

This creature can't be blocked except by three or more creatures.

Premier printing importe : LCI #322 - uncommon

Rampaging Cyclops

Rampaging Cyclops

{3}{R} | MV 4,00 | Creature — Cyclops

This creature gets -2/-0 as long as two or more creatures are blocking it.

Premier printing importe : DOM #139 - common

Rampaging Ferocidon

Rampaging Ferocidon

{2}{R} | MV 3,00 | Creature — Dinosaur

Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.

Premier printing importe : XLN #154 - rare

Rampaging Geoderm

Rampaging Geoderm

{2}{R}{G} | MV 4,00 | Creature — Dinosaur Beast

Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.

Premier printing importe : MOM #251 - uncommon

Rampaging Hippo

Rampaging Hippo

{4}{G}{G} | MV 6,00 | Creature — Hippo

Trample Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : HOU #128 - common

Rampaging Monument

Rampaging Monument

{4} | MV 4,00 | Artifact Creature — Cleric

Trample This creature enters with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.

Premier printing importe : GRN #239 - uncommon

Rampaging Raptor

Rampaging Raptor

{2}{R}{R} | MV 4,00 | Creature — Dinosaur

Trample, haste {2}{R}: This creature gets +2/+0 until end of turn. Whenever this creature deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.

Premier printing importe : MOM #366 - rare

Rampaging Rendhorn

Rampaging Rendhorn

{4}{G} | MV 5,00 | Creature — Beast

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Premier printing importe : RNA #135 - common

Rampaging Soulrager

Rampaging Soulrager

{2}{R} | MV 3,00 | Creature — Spirit

This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.

Premier printing importe : DSK #151 - common

Rampaging Spiketail

Rampaging Spiketail

{4}{B}{B} | MV 6,00 | Creature — Dinosaur

When this creature enters, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Premier printing importe : LCI #116 - common

Rampant Elephant

Rampant Elephant

{3}{W} | MV 4,00 | Creature — Elephant

{G}: Target creature blocks this creature this turn if able.

Premier printing importe : INV #28 - common

Rampant Growth

Rampant Growth

{1}{G} | MV 2,00 | Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Premier printing importe : M12 #190 - common

Rampart Crawler

Rampart Crawler

{B} | MV 1,00 | Creature — Lizard Mercenary

This creature can't be blocked by Walls.

Premier printing importe : MMQ #156 - common

Rampart Smasher

Rampart Smasher

{R/G}{R/G}{R/G}{R/G} | MV 4,00 | Creature — Giant

This creature can't be blocked by Knights or Walls.

Premier printing importe : ELD #213 - uncommon

Ramroller

Ramroller

{3} | MV 3,00 | Artifact Creature — Juggernaut

This creature attacks each combat if able. This creature gets +2/+0 as long as you control another artifact.

Premier printing importe : ORI #237 - uncommon

Ramses Overdark

Ramses Overdark

{2}{U}{U}{B}{B} | MV 6,00 | Legendary Creature — Human Assassin

{T}: Destroy target enchanted creature.

Premier printing importe : LEG #252 - rare

Ram Through

Ram Through

{1}{G} | MV 2,00 | Instant

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Premier printing importe : IKO #170 - common

Ramunap Excavator

Ramunap Excavator

{2}{G} | MV 3,00 | Creature — Snake Cleric

You may play lands from your graveyard.

Premier printing importe : HOU #129 - rare

Ramunap Hydra

Ramunap Hydra

{3}{G} | MV 4,00 | Creature — Snake Hydra

Vigilance, reach, trample This creature gets +1/+1 as long as you control a Desert. This creature gets +1/+1 as long as there is a Desert card in your graveyard.

Premier printing importe : HOU #130 - rare

Ramunap Ruins

Ramunap Ruins

| MV ? | Land — Desert

{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.

Premier printing importe : HOU #181 - uncommon

Ran and Shaw

Ran and Shaw

{3}{R}{R} | MV 5,00 | Legendary Creature — Dragon

Flying, firebending 2 When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary. {3}{R}: Dragons you control get +2/+0 until end of turn.

Premier printing importe : TLA #150 - rare

Rancid Earth

Rancid Earth

{1}{B}{B} | MV 3,00 | Sorcery

Destroy target land. Threshold — If there are seven or more cards in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

Premier printing importe : TOR #78 - common