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Acquisition Octopus
{2}{U} | MV 3,00 | Artifact Creature — Equipment Octopus
Whenever this creature or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Premier printing importe : NEO #44 - uncommon
Acquisitions Expert
{1}{B} | MV 2,00 | Creature — Human Rogue
When this creature enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Premier printing importe : ZNR #89 - uncommon
Act on Impulse
{2}{R} | MV 3,00 | Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Premier printing importe : M15 #126 - uncommon
Adagia, Windswept Bastion
| MV ? | Land — Planet
This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Premier printing importe : EOE #250 - mythic
Adaptive Sporesinger
{2}{G} | MV 3,00 | Creature — Phyrexian Druid
Vigilance When this creature enters, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Premier printing importe : ONE #157 - common
























