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Radha's Firebrand

Radha's Firebrand

{1}{R} | MV 2,00 | Creature — Human Warrior

Whenever this creature attacks, target creature defending player controls with power less than this creature's power can't block this turn. Domain — {5}{R}: This creature gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.

Premier printing importe : DMU #408 - rare

Radiant, Archangel

Radiant, Archangel

{3}{W}{W} | MV 5,00 | Legendary Creature — Angel

Flying, vigilance Radiant gets +1/+1 for each other creature on the battlefield with flying.

Premier printing importe : ULG #20 - rare

Radiant Destiny

Radiant Destiny

{2}{W} | MV 3,00 | Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Premier printing importe : RIX #18 - rare

Radiant Essence

Radiant Essence

{1}{G}{W} | MV 3,00 | Creature — Spirit

This creature gets +1/+2 as long as an opponent controls a black permanent.

Premier printing importe : MIR #276 - uncommon

Radiant Flames

Radiant Flames

{2}{R} | MV 3,00 | Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

Premier printing importe : BFZ #151 - rare

Radiant Fountain

Radiant Fountain

| MV ? | Land

When this land enters, you gain 2 life. {T}: Add {C}.

Premier printing importe : M21 #248 - common

Radiant Grace // Radiant Restraints

Radiant Grace // Radiant Restraints

{W} // | MV 1,00 | Enchantment — Aura // Enchantment — Aura Curse

Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return this card to the battlefield transformed under your control attached to target opponent. --- Enchant player Creatures enchanted player controls enter tapped.

Premier printing importe : VOW #31 - uncommon

Radiant Grove

Radiant Grove

| MV ? | Land — Forest Plains

({T}: Add {G} or {W}.) This land enters tapped.

Premier printing importe : DMU #253 - common

Radiant Kavu

Radiant Kavu

{R}{G}{W} | MV 3,00 | Creature — Kavu

{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.

Premier printing importe : PLS #120 - rare

Radiant Lotus

Radiant Lotus

{6} | MV 6,00 | Artifact

{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.

Premier printing importe : DFT #500 - mythic

Radiant Purge

Radiant Purge

{1}{W} | MV 2,00 | Instant

Exile target multicolored creature or multicolored enchantment.

Premier printing importe : DTK #31 - rare

Radiant Scrollwielder

Radiant Scrollwielder

{2}{R}{W} | MV 4,00 | Creature — Dwarf Cleric

Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.

Premier printing importe : STX #350 - rare

Radiant's Dragoons

Radiant's Dragoons

{3}{W} | MV 4,00 | Creature — Human Soldier

Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you gain 5 life.

Premier printing importe : ULG #21 - uncommon

Radiant's Judgment

Radiant's Judgment

{2}{W} | MV 3,00 | Instant

Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : ULG #22 - common

Radiant Strike

Radiant Strike

{3}{W} | MV 4,00 | Instant

Destroy target artifact or tapped creature. You gain 3 life.

Premier printing importe : EOE #29 - common

Radiate

Radiate

{3}{R}{R} | MV 5,00 | Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

Premier printing importe : TOR #113 - rare

Radiating Lightning

Radiating Lightning

{3}{R} | MV 4,00 | Instant

Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.

Premier printing importe : M19 #313 - common

Radical Idea

Radical Idea

{1}{U} | MV 2,00 | Instant

Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Premier printing importe : GRN #52 - common

Radioactive Spider

Radioactive Spider

{G} | MV 1,00 | Creature — Spider

Reach, deathtouch Fateful Bite — {2}, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.

Premier printing importe : OM1 #105 - rare

Radjan Spirit

Radjan Spirit

{3}{G} | MV 4,00 | Creature — Spirit

{T}: Target creature loses flying until end of turn.

Premier printing importe : LEG #199 - uncommon

Raff Capashen, Ship's Mage

Raff Capashen, Ship's Mage

{2}{W}{U} | MV 4,00 | Legendary Creature — Human Wizard

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

Premier printing importe : DOM #202 - uncommon

Raffine, Scheming Seer

Raffine, Scheming Seer

{W}{U}{B} | MV 3,00 | Legendary Creature — Sphinx Demon

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Premier printing importe : SNC #327 - mythic

Raffine's Guidance

Raffine's Guidance

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. You may cast this card from your graveyard by paying {2}{W} rather than paying its mana cost.

Premier printing importe : SNC #25 - common

Raffine's Informant

Raffine's Informant

{1}{W} | MV 2,00 | Creature — Human Wizard

When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Premier printing importe : SNC #26 - common

Raffine's Silencer

Raffine's Silencer

{2}{B} | MV 3,00 | Creature — Human Assassin

When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When this creature dies, target creature an opponent controls gets -X/-X until end of turn, where X is this creature's power.

Premier printing importe : SNC #90 - uncommon