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Primal Cocoon

Primal Cocoon

{G} | MV 1,00 | Enchantment — Aura

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice this Aura.

Premier printing importe : M11 #191 - common

Primal Command

Primal Command

{3}{G}{G} | MV 5,00 | Sorcery

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Premier printing importe : LRW #233 - rare

Primalcrux

Primalcrux

{G}{G}{G}{G}{G}{G} | MV 6,00 | Creature — Elemental

Trample Chroma — This creature's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

Premier printing importe : EVE #73 - rare

Primal Druid

Primal Druid

{1}{G} | MV 2,00 | Creature — Human Druid

When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Premier printing importe : EMN #167 - common

Primal Empathy

Primal Empathy

{1}{G}{U} | MV 3,00 | Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

Premier printing importe : IKO #200 - uncommon

Primal Forcemage

Primal Forcemage

{2}{G} | MV 3,00 | Creature — Elf Shaman

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Premier printing importe : TSP #212 - uncommon

Primal Frenzy

Primal Frenzy

{G} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature has trample.

Premier printing importe : ODY #262 - common

Primal Growth

Primal Growth

{2}{G} | MV 3,00 | Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Premier printing importe : PLS #87 - common

Primal Huntbeast

Primal Huntbeast

{3}{G} | MV 4,00 | Creature — Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Premier printing importe : M13 #182 - common

Primal Might

Primal Might

{X}{G} | MV 1,00 | Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Premier printing importe : M21 #377 - rare

Primal Order

Primal Order

{2}{G}{G} | MV 4,00 | Enchantment

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Premier printing importe : HML #92 - rare

Primal Plasma

Primal Plasma

{3}{U} | MV 4,00 | Creature — Elemental Shapeshifter

As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

Premier printing importe : PLC #59 - common

Primal Rage

Primal Rage

{1}{G} | MV 2,00 | Enchantment

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Premier printing importe : 10E #286 - uncommon

Primal Surge

Primal Surge

{8}{G}{G} | MV 10,00 | Sorcery

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

Premier printing importe : AVR #189 - mythic

Primal Visitation

Primal Visitation

{3}{R}{G} | MV 5,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3 and has haste.

Premier printing importe : GTC #187 - common

Primal Whisperer

Primal Whisperer

{4}{G} | MV 5,00 | Creature — Elf Soldier

This creature gets +2/+2 for each face-down creature on the battlefield. Morph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Premier printing importe : LGN #135 - rare

Primary Research

Primary Research

{4}{W} | MV 5,00 | Enchantment

When this enchantment enters, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield. At the beginning of your end step, if a card left your graveyard this turn, draw a card.

Premier printing importe : SOS #26 - uncommon

Prime Speaker Vannifar

Prime Speaker Vannifar

{2}{G}{U} | MV 4,00 | Legendary Creature — Elf Ooze Wizard

{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Premier printing importe : RNA #195 - mythic

Prime Speaker Zegana

Prime Speaker Zegana

{2}{G}{G}{U}{U} | MV 6,00 | Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters, draw cards equal to its power.

Premier printing importe : GTC #188 - mythic

Primeval Bounty

Primeval Bounty

{5}{G} | MV 6,00 | Enchantment

Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.

Premier printing importe : M14 #190 - mythic

Primeval Force

Primeval Force

{2}{G}{G}{G} | MV 5,00 | Creature — Elemental

When this creature enters, sacrifice it unless you sacrifice three Forests.

Premier printing importe : 8ED #273 - rare

Primeval Light

Primeval Light

{3}{G} | MV 4,00 | Sorcery

Destroy all enchantments target player controls.

Premier printing importe : GPT #93 - uncommon

Primevals' Glorious Rebirth

Primevals' Glorious Rebirth

{5}{W}{B} | MV 7,00 | Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.

Premier printing importe : DOM #201 - rare

Primeval Shambler

Primeval Shambler

{4}{B} | MV 5,00 | Creature — Horror Mercenary

{B}: This creature gets +1/+1 until end of turn.

Premier printing importe : 8ED #156 - uncommon

Primeval Titan

Primeval Titan

{4}{G}{G} | MV 6,00 | Creature — Giant

Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

Premier printing importe : M12 #188 - mythic