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Phantasmal Bear

Phantasmal Bear

{U} | MV 1,00 | Creature — Bear Illusion

When this creature becomes the target of a spell or ability, sacrifice it.

Premier printing importe : M12 #70 - common

Phantasmal Dragon

Phantasmal Dragon

{2}{U}{U} | MV 4,00 | Creature — Dragon Illusion

Flying When this creature becomes the target of a spell or ability, sacrifice it.

Premier printing importe : M12 #71 - uncommon

Phantasmal Fiend

Phantasmal Fiend

{3}{B} | MV 4,00 | Creature — Illusion

{B}: This creature gets +1/-1 until end of turn. {1}{U}: Switch this creature's power and toughness until end of turn.

Premier printing importe : ALL #57a - common

Phantasmal Forces

Phantasmal Forces

{3}{U} | MV 4,00 | Creature — Illusion

Flying At the beginning of your upkeep, sacrifice this creature unless you pay {U}.

Premier printing importe : LEA #67 - uncommon

Phantasmal Image

Phantasmal Image

{1}{U} | MV 2,00 | Creature — Illusion

You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Premier printing importe : M12 #72 - rare

Phantasmal Mount

Phantasmal Mount

{1}{U} | MV 2,00 | Creature — Illusion Horse

Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.

Premier printing importe : ICE #88 - uncommon

Phantasmal Sphere

Phantasmal Sphere

{1}{U} | MV 2,00 | Creature — Illusion

Flying At the beginning of your upkeep, put a +1/+1 counter on this creature, then sacrifice this creature unless you pay {1} for each +1/+1 counter on it. When this creature leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on this creature.

Premier printing importe : ALL #32 - rare

Phantasmal Terrain

Phantasmal Terrain

{U}{U} | MV 2,00 | Enchantment — Aura

Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.

Premier printing importe : INV #65 - common

Phantatog

Phantatog

{1}{W}{U} | MV 3,00 | Creature — Atog

Sacrifice an enchantment: This creature gets +1/+1 until end of turn. Discard a card: This creature gets +1/+1 until end of turn.

Premier printing importe : ODY #291 - uncommon

Phantom Beast

Phantom Beast

{3}{U} | MV 4,00 | Creature — Illusion Beast

When this creature becomes the target of a spell or ability, sacrifice it.

Premier printing importe : M11 #69 - common

Phantom Carriage

Phantom Carriage

{4}{U}{U} | MV 6,00 | Creature — Spirit

Flying When this creature enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

Premier printing importe : MID #70 - uncommon

Phantom Centaur

Phantom Centaur

{2}{G}{G} | MV 4,00 | Creature — Centaur Spirit

Protection from black This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Premier printing importe : JUD #127 - uncommon

Phantom Flock

Phantom Flock

{3}{W}{W} | MV 5,00 | Creature — Bird Soldier Spirit

Flying This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Premier printing importe : JUD #16 - uncommon

Phantom General

Phantom General

{3}{W} | MV 4,00 | Creature — Spirit Soldier

Creature tokens you control get +1/+1.

Premier printing importe : RTR #16 - uncommon

Phantom Interference

Phantom Interference

{U} | MV 1,00 | Instant

Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}.

Premier printing importe : OTJ #61 - common

Phantom Monster

Phantom Monster

{3}{U} | MV 4,00 | Creature — Illusion

Flying

Premier printing importe : LEA #69 - uncommon

Phantom Nantuko

Phantom Nantuko

{2}{G} | MV 3,00 | Creature — Insect Spirit

Trample This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature. {T}: Put a +1/+1 counter on this creature.

Premier printing importe : JUD #128 - rare

Phantom Nishoba

Phantom Nishoba

{5}{G}{W} | MV 7,00 | Creature — Cat Beast Spirit

Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Premier printing importe : JUD #140 - rare

Phantom Nomad

Phantom Nomad

{1}{W} | MV 2,00 | Creature — Spirit Nomad

This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Premier printing importe : JUD #17 - common

Phantom Tiger

Phantom Tiger

{2}{G} | MV 3,00 | Creature — Cat Spirit

This creature enters with two +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Premier printing importe : JUD #129 - common

Phantom Train

Phantom Train

{3}{B} | MV 4,00 | Artifact — Vehicle

Trample Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.

Premier printing importe : FIN #110 - uncommon

Phantom Warrior

Phantom Warrior

{1}{U}{U} | MV 3,00 | Creature — Illusion Warrior

This creature can't be blocked.

Premier printing importe : M20 #316 - common

Phantom Whelp

Phantom Whelp

{1}{U} | MV 2,00 | Creature — Illusion Dog

When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Premier printing importe : ODY #93 - common

Phantom Wings

Phantom Wings

{1}{U} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature has flying. Sacrifice this Aura: Return enchanted creature to its owner's hand.

Premier printing importe : BOK #46 - common

Phantom Wurm

Phantom Wurm

{4}{G}{G} | MV 6,00 | Creature — Wurm Spirit

This creature enters with four +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Premier printing importe : TSP #211 - uncommon