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Oubliette
{1}{B}{B} | MV 3,00 | Enchantment
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
Premier printing importe : ARN #31 - common
Outcaster Greenblade
{2}{G} | MV 3,00 | Creature — Human Mercenary
When this creature enters, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. This creature gets +1/+1 for each Desert you control.
Premier printing importe : OTJ #172 - uncommon
Outcaster Trailblazer
{2}{G} | MV 3,00 | Creature — Human Druid
When this creature enters, add one mana of any color. Whenever another creature you control with power 4 or greater enters, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Premier printing importe : OTJ #343 - rare
Out Cold
{3}{U} | MV 4,00 | Instant
This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Premier printing importe : MKM #66 - common
Outland Liberator // Frenzied Trapbreaker
{1}{G} // | MV 2,00 | Creature — Human Werewolf // Creature — Werewolf
{1}, Sacrifice this creature: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) --- {1}, Sacrifice this creature: Destroy target artifact or enchantment. Whenever this creature attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Premier printing importe : MID #190 - uncommon
Outlaws' Fury
{2}{R} | MV 3,00 | Instant
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Premier printing importe : OTJ #136 - common
Outlaws' Merriment
{1}{R}{W}{W} | MV 4,00 | Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."
Premier printing importe : ELD #198 - mythic
Outlaw Stitcher
{3}{U} | MV 4,00 | Creature — Human Warlock
When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Premier printing importe : OTJ #59 - uncommon
Outmuscle
{3}{G} | MV 4,00 | Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
Premier printing importe : ELD #170 - common
Outpace Oblivion
{2}{R} | MV 3,00 | Enchantment
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this enchantment enters, it deals 5 damage to up to one target creature or planeswalker. {2}, Sacrifice this enchantment: It deals 2 damage to each player who doesn't have max speed.
Premier printing importe : DFT #139 - uncommon
Outpost Siege
{3}{R} | MV 4,00 | Enchantment
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Premier printing importe : FRF #110 - rare
Outrageous Robbery
{X}{B}{B} | MV 2,00 | Instant
Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Premier printing importe : MKM #97 - rare
























