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Norman Osborn // Green Goblin
{1}{U} // {1}{U}{B}{R} | MV 2,00 | Legendary Creature — Human Scientist Villain // Legendary Creature — Goblin Human Villain
Norman Osborn can't be blocked. Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) {1}{U}{B}{R}: Transform Norman Osborn. Activate only as a sorcery. --- Flying, menace Spells you cast from your graveyard cost {2} less to cast. Goblin Formula — Each nonland card in your graveyard has mayhem. The mayhem cost is equal to its mana cost. (You may cast a card from your graveyard for its mayhem cost if you discarded it this turn. Timing rules still apply.)
Premier printing importe : OM1 #30 - mythic
Norn's Inquisitor
{1}{W} | MV 2,00 | Creature — Phyrexian Knight
When this creature enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.
Premier printing importe : MOM #381 - uncommon
Norritt
{3}{B} | MV 4,00 | Creature — Imp
{T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.
Premier printing importe : ICE #155 - common
Northampton Farm
| MV ? | Land
{T}: Add {C}. {1}, {T}: Exile target creature you own. {2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Premier printing importe : TMT #188 - rare
Northern Air Temple
{B} | MV 1,00 | Legendary Enchantment — Shrine
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control. Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Premier printing importe : TLA #111 - uncommon
North Pole Patrol
{2}{U} | MV 3,00 | Creature — Human Soldier Ally
{T}: Untap another target permanent you control. Waterbend {3}, {T}: Tap target creature an opponent controls. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Premier printing importe : TLA #65 - uncommon
Not Dead After All
{B} | MV 1,00 | Instant
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Premier printing importe : WOE #101 - common
























