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Aura Shards

Aura Shards

{1}{G}{W} | MV 3,00 | Enchantment

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Premier printing importe : INV #233 - uncommon

Aura Thief

Aura Thief

{3}{U} | MV 4,00 | Creature — Illusion

Flying When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)

Premier printing importe : UDS #26 - rare

Auratog

Auratog

{1}{W} | MV 2,00 | Creature — Atog

Sacrifice an enchantment: This creature gets +2/+2 until end of turn.

Premier printing importe : TSB #2 - special

Auratouched Mage

Auratouched Mage

{5}{W} | MV 6,00 | Creature — Human Wizard

When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

Premier printing importe : RAV #1 - uncommon

Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice

{2}{R}{W} | MV 4,00 | Legendary Creature — Angel

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Premier printing importe : GRN #153 - mythic

Aurelia's Fury

Aurelia's Fury

{X}{R}{W} | MV 2,00 | Instant

Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

Premier printing importe : GTC #144 - mythic

Aurelia's Vindicator

Aurelia's Vindicator

{2}{W}{W} | MV 4,00 | Creature — Angel

Flying, lifelink, ward {2} Disguise {X}{3}{W} When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Premier printing importe : MKM #4 - mythic

Aurelia, the Law Above

Aurelia, the Law Above

{3}{R}{W} | MV 5,00 | Legendary Creature — Angel

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Premier printing importe : MKM #357 - rare

Aurelia, the Warleader

Aurelia, the Warleader

{2}{R}{R}{W}{W} | MV 6,00 | Legendary Creature — Angel

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Premier printing importe : GTC #143 - mythic

Aurification

Aurification

{2}{W}{W} | MV 4,00 | Enchantment

Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When this enchantment leaves the battlefield, remove all gold counters from all creatures.

Premier printing importe : ONS #6 - rare

Auriok Bladewarden

Auriok Bladewarden

{1}{W} | MV 2,00 | Creature — Human Soldier

{T}: Target creature gets +X/+X until end of turn, where X is this creature's power.

Premier printing importe : MRD #3 - uncommon

Auriok Champion

Auriok Champion

{W}{W} | MV 2,00 | Creature — Human Cleric

Protection from black and from red Whenever another creature enters, you may gain 1 life.

Premier printing importe : 5DN #3 - rare

Auriok Edgewright

Auriok Edgewright

{W}{W} | MV 2,00 | Creature — Human Soldier

Metalcraft — This creature has double strike as long as you control three or more artifacts.

Premier printing importe : SOM #3 - uncommon

Auriok Glaivemaster

Auriok Glaivemaster

{W} | MV 1,00 | Creature — Human Soldier

As long as this creature is equipped, it gets +1/+1 and has first strike.

Premier printing importe : DST #1 - common

Auriok Replica

Auriok Replica

{3} | MV 3,00 | Artifact Creature — Cleric

{W}, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.

Premier printing importe : SOM #138 - common

Auriok Salvagers

Auriok Salvagers

{3}{W} | MV 4,00 | Creature — Human Soldier

{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.

Premier printing importe : 5DN #4 - uncommon

Auriok Siege Sled

Auriok Siege Sled

{6} | MV 6,00 | Artifact Creature — Juggernaut

{1}: Target artifact creature blocks this creature this turn if able. {1}: Target artifact creature can't block this creature this turn.

Premier printing importe : DST #105 - uncommon

Auriok Steelshaper

Auriok Steelshaper

{1}{W} | MV 2,00 | Creature — Human Soldier

Equip costs you pay cost {1} less. As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Premier printing importe : MRD #4 - rare

Auriok Sunchaser

Auriok Sunchaser

{1}{W} | MV 2,00 | Creature — Human Soldier

Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and has flying.

Premier printing importe : SOM #4 - common

Auriok Survivors

Auriok Survivors

{5}{W} | MV 6,00 | Creature — Human Soldier

When this creature enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to this creature.

Premier printing importe : NPH #3 - uncommon

Auriok Transfixer

Auriok Transfixer

{W} | MV 1,00 | Creature — Human Scout

{W}, {T}: Tap target artifact.

Premier printing importe : MRD #5 - common

Auriok Windwalker

Auriok Windwalker

{3}{W} | MV 4,00 | Creature — Human Wizard

Flying {T}: Attach target Equipment you control to target creature you control.

Premier printing importe : 5DN #5 - rare

Aurochs

Aurochs

{3}{G} | MV 4,00 | Creature — Aurochs

Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Premier printing importe : ICE #225 - common

Aurochs Herd

Aurochs Herd

{5}{G} | MV 6,00 | Creature — Aurochs

Trample When this creature enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Premier printing importe : CSP #103 - common

Auron's Inspiration

Auron's Inspiration

{2}{W} | MV 3,00 | Instant

Attacking creatures get +2/+0 until end of turn. Flashback {2}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : FIN #8 - uncommon