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Mongrel Pack

Mongrel Pack

{3}{G} | MV 4,00 | Creature — Dog

When this creature dies during combat, create four 1/1 green Dog creature tokens.

Premier printing importe : TMP #237 - rare

Monica Rambeau // Photon, Living Light

Monica Rambeau // Photon, Living Light

{2}{W} // {2}{R}{W}{W} | MV 3,00 | Legendary Creature — Human Hero // Legendary Creature — Elemental Hero

Flying, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {2}{R}{W}{W}: Transform Monica Rambeau. Activate only as a sorcery. --- Flying, hexproof, prowess Whenever you cast a noncreature spell, put a +1/+1 counter on each other creature you control.

Premier printing importe : MSH #23 - mythic

Monk Class

Monk Class

{W}{U} | MV 2,00 | Enchantment — Class

(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

Premier printing importe : AFR #228 - rare

Monkey Cage

Monkey Cage

{5} | MV 5,00 | Artifact

When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.

Premier printing importe : MMQ #307 - rare

Monk Idealist

Monk Idealist

{2}{W} | MV 3,00 | Creature — Human Monk Cleric

When this creature enters, return target enchantment card from your graveyard to your hand.

Premier printing importe : USG #20 - uncommon

Monk of the Open Hand

Monk of the Open Hand

{W} | MV 1,00 | Creature — Elf Monk

Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.

Premier printing importe : AFR #25 - uncommon

Monk Realist

Monk Realist

{1}{W} | MV 2,00 | Creature — Human Monk Cleric

When this creature enters, destroy target enchantment.

Premier printing importe : USG #21 - common

Monk's Fist

Monk's Fist

{2} | MV 2,00 | Artifact — Equipment

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : FIN #265 - common

Monoist Circuit-Feeder

Monoist Circuit-Feeder

{4}{B}{B} | MV 6,00 | Artifact Creature — Nautilus

Flying When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control.

Premier printing importe : EOE #110 - uncommon

Monoist Sentry

Monoist Sentry

{B} | MV 1,00 | Artifact Creature — Robot

Defender

Premier printing importe : EOE #111 - uncommon

Monomania

Monomania

{3}{B}{B} | MV 5,00 | Sorcery

Target player chooses a card in their hand and discards the rest.

Premier printing importe : M12 #102 - rare

Monsoon

Monsoon

{2}{R}{G} | MV 4,00 | Enchantment

At the beginning of each player's end step, tap all untapped Islands that player controls and this enchantment deals X damage to the player, where X is the number of Islands tapped this way.

Premier printing importe : ICE #298 - rare

Mons's Goblin Raiders

Mons's Goblin Raiders

{R} | MV 1,00 | Creature — Goblin

Premier printing importe : LEA #164 - common

Monstrify

Monstrify

{3}{G} | MV 4,00 | Sorcery

Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Premier printing importe : EVE #70 - common

Monstrous Carabid

Monstrous Carabid

{3}{B}{R} | MV 5,00 | Creature — Insect

This creature attacks each combat if able. Cycling {B/R} ({B/R}, Discard this card: Draw a card.)

Premier printing importe : ARB #43 - common

Monstrous Emergence

Monstrous Emergence

{1}{G} | MV 2,00 | Sorcery

As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.

Premier printing importe : DSK #191 - common

Monstrous Growth

Monstrous Growth

{1}{G} | MV 2,00 | Sorcery

Target creature gets +4/+4 until end of turn.

Premier printing importe : 8ED #266 - common

Monstrous Hound

Monstrous Hound

{3}{R} | MV 4,00 | Creature — Dog

This creature can't attack unless you control more lands than defending player. This creature can't block unless you control more lands than attacking player.

Premier printing importe : EXO #89 - rare

Monstrous Onslaught

Monstrous Onslaught

{3}{G}{G} | MV 5,00 | Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.

Premier printing importe : AER #116 - uncommon

Monstrous Rage

Monstrous Rage

{R} | MV 1,00 | Instant

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Premier printing importe : WOE #142 - uncommon

Monstrous Step

Monstrous Step

{4}{G} | MV 5,00 | Sorcery

Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : IKO #166 - uncommon

Monstrous War-Leech

Monstrous War-Leech

{3}{B} | MV 4,00 | Creature — Leech Horror

Kicker {U} (You may pay an additional {U} as you cast this spell.) As this creature enters, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) Monstrous War-Leech's power and toughness are each equal to the greatest mana value among cards in your graveyard.

Premier printing importe : DMU #98 - uncommon

Monument to Endurance

Monument to Endurance

{3} | MV 3,00 | Artifact

Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.

Premier printing importe : DFT #499 - rare

Monument to Perfection

Monument to Perfection

{2} | MV 2,00 | Artifact

{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: This artifact becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.

Premier printing importe : ONE #396 - rare

Moodmark Painter

Moodmark Painter

{2}{B}{B} | MV 4,00 | Creature — Human Shaman

Undergrowth — When this creature enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

Premier printing importe : GRN #78 - common