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Knight Luminary
{3}{W} | MV 4,00 | Creature — Human Knight
When this creature enters, create a 1/1 white Human Soldier creature token. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Premier printing importe : EOE #23 - common
Knight of Glory
{1}{W} | MV 2,00 | Creature — Human Knight
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Premier printing importe : M13 #21 - uncommon
Knight of Grace
{1}{W} | MV 2,00 | Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.) Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a black permanent.
Premier printing importe : DOM #23 - uncommon
Knight of Infamy
{1}{B} | MV 2,00 | Creature — Human Knight
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Premier printing importe : M13 #96 - uncommon
Knight of Malice
{1}{B} | MV 2,00 | Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.) Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a white permanent.
Premier printing importe : DOM #97 - uncommon
Knight of Sursi
{3}{W} | MV 4,00 | Creature — Human Knight
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Premier printing importe : FUT #10 - common
Knight of the Ebon Legion
{B} | MV 1,00 | Creature — Vampire Knight
{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Premier printing importe : M20 #105 - rare
Knight of the Holy Nimbus
{W}{W} | MV 2,00 | Creature — Human Rebel Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Premier printing importe : TSP #26 - uncommon
























