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Kangee, Aerie Keeper

Kangee, Aerie Keeper

{2}{W}{U} | MV 4,00 | Legendary Creature — Bird Wizard

Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) Flying When Kangee enters, if it was kicked, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee.

Premier printing importe : INV #253 - rare

Kang, Temporal Tyrant

Kang, Temporal Tyrant

{2}{U}{B} | MV 4,00 | Legendary Creature — Human Villain

Whenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.

Premier printing importe : MSH #217 - uncommon

Kang the Conqueror

Kang the Conqueror

{2}{U}{U} | MV 4,00 | Legendary Creature — Human Villain

Flying Power-up — {5}{U}{U}{U}: Put a +1/+1 counter on Kang. Take an extra turn after this one. During that turn, power-up abilities can't be activated. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

Premier printing importe : MSH #403 - mythic

Kapow!

Kapow!

{2}{G} | MV 3,00 | Sorcery

Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Premier printing importe : OM1 #111 - common

Kappa Tech-Wrecker

Kappa Tech-Wrecker

{1}{G} | MV 2,00 | Creature — Turtle Ninja

Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

Premier printing importe : NEO #348 - uncommon

Kapsho Kitefins

Kapsho Kitefins

{4}{U}{U} | MV 6,00 | Creature — Fish

Flying Whenever this creature or another creature you control enters, tap target creature an opponent controls.

Premier printing importe : M15 #66 - uncommon

Karai, Future of the Foot

Karai, Future of the Foot

{1}{W}{B} | MV 3,00 | Legendary Creature — Human Ninja

Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.

Premier printing importe : TMT #151 - uncommon

Karai's Technique

Karai's Technique

{1}{W}{B} | MV 3,00 | Sorcery

Sneak {W}{B} (You may cast this spell for {W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Choose one or both — • Target creature gets +3/+3 until end of turn. • Target creature gets -3/-3 until end of turn.

Premier printing importe : TMT #152 - uncommon

Karakas

Karakas

| MV ? | Legendary Land

{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.

Premier printing importe : LEG #303 - uncommon

Karakyk Guardian

Karakyk Guardian

{3}{G}{U}{R} | MV 6,00 | Creature — Dragon

Flying, vigilance, trample This creature has hexproof if it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.)

Premier printing importe : TDM #312 - uncommon

Karametra, God of Harvests

Karametra, God of Harvests

{3}{G}{W} | MV 5,00 | Legendary Enchantment Creature — God

Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.

Premier printing importe : BNG #148 - mythic

Karametra's Acolyte

Karametra's Acolyte

{3}{G} | MV 4,00 | Creature — Human Druid

{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Premier printing importe : THS #160 - uncommon

Karametra's Blessing

Karametra's Blessing

{W} | MV 1,00 | Instant

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Premier printing importe : THB #26 - common

Karametra's Favor

Karametra's Favor

{1}{G} | MV 2,00 | Enchantment — Aura

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{T}: Add one mana of any color."

Premier printing importe : BNG #125 - common

Kardur, Doomscourge

Kardur, Doomscourge

{2}{B}{R} | MV 4,00 | Legendary Creature — Demon Berserker

When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

Premier printing importe : KHM #324 - uncommon

Kardur's Vicious Return

Kardur's Vicious Return

{2}{B}{R} | MV 4,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, this Saga deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.

Premier printing importe : KHM #217 - uncommon

Karfell Harbinger

Karfell Harbinger

{1}{U} | MV 2,00 | Creature — Zombie Wizard

{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.

Premier printing importe : KHM #65 - common

Karfell Kennel-Master

Karfell Kennel-Master

{4}{B} | MV 5,00 | Creature — Zombie Berserker

When this creature enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Premier printing importe : KHM #101 - common

Kargan Dragonlord

Kargan Dragonlord

{R}{R} | MV 2,00 | Creature — Human Warrior

Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-7 4/4 Flying LEVEL 8+ 8/8 Flying, trample {R}: This creature gets +1/+0 until end of turn.

Premier printing importe : ROE #152 - mythic

Kargan Dragonrider

Kargan Dragonrider

{1}{R} | MV 2,00 | Creature — Human Warrior

As long as you control a Dragon, this creature has flying.

Premier printing importe : FDN #541 - common

Kargan Intimidator

Kargan Intimidator

{1}{R} | MV 2,00 | Creature — Human Warrior

Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.

Premier printing importe : ZNR #347 - rare

Kargan Warleader

Kargan Warleader

{1}{R}{W} | MV 3,00 | Creature — Human Warrior

Other Warriors you control get +1/+1.

Premier printing importe : ZNR #224 - uncommon

Kari Zev's Expertise

Kari Zev's Expertise

{1}{R}{R} | MV 3,00 | Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Premier printing importe : AER #88 - rare

Kari Zev, Skyship Raider

Kari Zev, Skyship Raider

{1}{R} | MV 2,00 | Legendary Creature — Human Pirate

First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.

Premier printing importe : AER #87 - rare

Karlov Watchdog

Karlov Watchdog

{3}{W} | MV 4,00 | Creature — Dog

Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.

Premier printing importe : MKM #20 - uncommon