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Horseshoe Crab

Horseshoe Crab

{2}{U} | MV 3,00 | Creature — Crab

{U}: Untap this creature.

Premier printing importe : 10E #87 - common

Hostage Taker

Hostage Taker

{2}{U}{B} | MV 4,00 | Creature — Human Pirate

When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Premier printing importe : XLN #223 - rare

Hostile Desert

Hostile Desert

| MV ? | Land — Desert

{T}: Add {C}. {2}, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.

Premier printing importe : HOU #178 - rare

Hostile Hostel // Creeping Inn

Hostile Hostel // Creeping Inn

// | MV ? | Land // Artifact Creature — Horror Construct

{T}: Add {C}. {1}, {T}, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery. --- Whenever this creature attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with this creature. {4}: This creature phases out.

Premier printing importe : MID #264 - mythic

Hostile Investigator

Hostile Investigator

{3}{B} | MV 4,00 | Creature — Ogre Rogue Detective

When this creature enters, target opponent discards a card. Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Premier printing importe : BIG #75 - mythic

Hostile Minotaur

Hostile Minotaur

{3}{R} | MV 4,00 | Creature — Minotaur

Haste (This creature can attack and {T} as soon as it comes under your control.)

Premier printing importe : M20 #331 - common

Hostile Negotiations

Hostile Negotiations

{3}{B} | MV 4,00 | Instant

Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

Premier printing importe : BRO #329 - rare

Hostile Realm

Hostile Realm

{2}{R} | MV 3,00 | Enchantment — Aura

Enchant land Enchanted land has "{T}: Target creature can't block this turn."

Premier printing importe : MOR #91 - common

Hostile Takeover

Hostile Takeover

{2}{U}{B}{R} | MV 5,00 | Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Premier printing importe : SNC #310 - rare

Hostility

Hostility

{3}{R}{R}{R} | MV 6,00 | Creature — Elemental Incarnation

Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Premier printing importe : LRW #176 - rare

Host of the Hereafter

Host of the Hereafter

{2}{B}{G} | MV 4,00 | Creature — Zombie Warlock

This creature enters with two +1/+1 counters on it. Whenever this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control.

Premier printing importe : TDM #193 - uncommon

Hot Dog Cart

Hot Dog Cart

{3} | MV 3,00 | Artifact

When this artifact enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {T}: Add one mana of any color.

Premier printing importe : OM1 #177 - common

Hotfoot Gnome

Hotfoot Gnome

{2}{R} | MV 3,00 | Artifact Creature — Gnome

Haste {T}: Another target creature gains haste until end of turn.

Premier printing importe : LCI #154 - common

Hotheaded Giant

Hotheaded Giant

{3}{R} | MV 4,00 | Creature — Giant Warrior

Haste This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn.

Premier printing importe : EVE #57 - common

Hotshot Investigators

Hotshot Investigators

{5}{U} | MV 6,00 | Creature — Vedalken Detective

When this creature enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Premier printing importe : MKM #60 - common

Hotshot Mechanic

Hotshot Mechanic

{W} | MV 1,00 | Artifact Creature — Fox Pilot

This creature crews Vehicles as though its power were 2 greater.

Premier printing importe : NEO #16 - uncommon

Hot Soup

Hot Soup

{1} | MV 1,00 | Artifact — Equipment

Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : M15 #219 - uncommon

Hot Springs

Hot Springs

{1}{G} | MV 2,00 | Enchantment — Aura

Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."

Premier printing importe : ICE #248 - rare

Hound of Griselbrand

Hound of Griselbrand

{2}{R}{R} | MV 4,00 | Creature — Elemental Dog

Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Premier printing importe : AVR #141 - rare

Hound of the Farbogs

Hound of the Farbogs

{4}{B} | MV 5,00 | Creature — Zombie Dog

Delirium — This creature has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Premier printing importe : SOI #117 - common

Hound Tamer // Untamed Pup

Hound Tamer // Untamed Pup

{2}{G} // | MV 3,00 | Creature — Human Werewolf // Creature — Werewolf

Trample {3}{G}: Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) --- Trample Other Wolves and Werewolves you control have trample. {3}{G}: Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Premier printing importe : MID #187 - uncommon

Hour of Defeat

Hour of Defeat

{3}{B} | MV 4,00 | Instant

Destroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Premier printing importe : MSH #99 - common

Hour of Devastation

Hour of Devastation

{3}{R}{R} | MV 5,00 | Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

Premier printing importe : HOU #97 - rare

Hour of Eternity

Hour of Eternity

{X}{X}{U}{U}{U} | MV 3,00 | Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Premier printing importe : HOU #36 - rare

Hour of Glory

Hour of Glory

{3}{B} | MV 4,00 | Instant

Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.

Premier printing importe : HOU #65 - rare