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Hixus, Prison Warden

Hixus, Prison Warden

{3}{W}{W} | MV 5,00 | Legendary Creature — Human Soldier

Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Premier printing importe : ORI #19 - rare

Hoarder's Greed

Hoarder's Greed

{3}{B} | MV 4,00 | Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

Premier printing importe : LRW #117 - uncommon

Hoarder's Overflow

Hoarder's Overflow

{1}{R} | MV 2,00 | Enchantment

When this enchantment enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) {1}{R}, Sacrifice this enchantment: Discard your hand, then draw cards equal to the number of stash counters on this enchantment.

Premier printing importe : BLB #141 - uncommon

Hoard Hauler

Hoard Hauler

{3}{R} | MV 4,00 | Artifact — Vehicle

Trample Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control. Crew 3

Premier printing importe : SNC #424 - rare

Hoarding Broodlord

Hoarding Broodlord

{5}{B}{B}{B} | MV 8,00 | Creature — Dragon

Convoke Flying When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke.

Premier printing importe : MOM #360 - rare

Hoarding Dragon

Hoarding Dragon

{3}{R}{R} | MV 5,00 | Creature — Dragon

Flying When this creature enters, you may search your library for an artifact card, exile it, then shuffle. When this creature dies, you may put the exiled card into its owner's hand.

Premier printing importe : M15 #149 - rare

Hoarding Ogre

Hoarding Ogre

{3}{R} | MV 4,00 | Creature — Ogre

Whenever this creature attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.

Premier printing importe : AFR #146 - common

Hoarding Recluse

Hoarding Recluse

{3}{G} | MV 4,00 | Creature — Spider

Reach, deathtouch When this creature dies, put up to one other target card from a graveyard on the bottom of its owner's library.

Premier printing importe : BRO #186 - common

Hoard Robber

Hoard Robber

{1}{B} | MV 2,00 | Creature — Tiefling Rogue

Whenever this creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Premier printing importe : AFR #110 - common

Hoard-Smelter Dragon

Hoard-Smelter Dragon

{4}{R}{R} | MV 6,00 | Creature — Dragon

Flying {3}{R}: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.

Premier printing importe : SOM #93 - rare

Hoar Shade

Hoar Shade

{3}{B} | MV 4,00 | Creature — Shade

{B}: This creature gets +1/+1 until end of turn.

Premier printing importe : ICE #131 - common

Hobble

Hobble

{2}{W} | MV 3,00 | Enchantment — Aura

Enchant creature When this Aura enters, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.

Premier printing importe : PLS #7 - common

Hobblefiend

Hobblefiend

{1}{R} | MV 2,00 | Creature — Devil

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {1}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Premier printing importe : M21 #152 - common

Hobbling Zombie

Hobbling Zombie

{2}{B} | MV 3,00 | Creature — Zombie

Deathtouch When this creature dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Premier printing importe : MID #106 - common

Hobgoblin Bandit Lord

Hobgoblin Bandit Lord

{1}{R}{R} | MV 3,00 | Creature — Goblin Rogue

Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.

Premier printing importe : AFR #379 - rare

Hobgoblin Captain

Hobgoblin Captain

{1}{R} | MV 2,00 | Creature — Goblin Barbarian

Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, this creature gains first strike until end of turn.

Premier printing importe : AFR #148 - common

Hobgoblin Dragoon

Hobgoblin Dragoon

{2}{R/W} | MV 3,00 | Creature — Goblin Knight

Flying, first strike

Premier printing importe : EVE #142 - common

Hobgoblin, Mantled Marauder

Hobgoblin, Mantled Marauder

{1}{R} | MV 2,00 | Legendary Creature — Goblin Human Villain

Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.

Premier printing importe : OM1 #77 - uncommon

Hofri Ghostforge

Hofri Ghostforge

{3}{R}{W} | MV 5,00 | Legendary Creature — Dwarf Cleric

Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."

Premier printing importe : STX #344 - mythic

Hog-Monkey

Hog-Monkey

{2}{B} | MV 3,00 | Creature — Boar Monkey

At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn. (It can't be blocked except by two or more creatures.) Exhaust — {5}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Premier printing importe : TLA #104 - common

Hokori, Dust Drinker

Hokori, Dust Drinker

{2}{W}{W} | MV 4,00 | Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.

Premier printing importe : BOK #7 - rare

Hold at Bay

Hold at Bay

{1}{W} | MV 2,00 | Instant

Prevent the next 7 damage that would be dealt to any target this turn.

Premier printing importe : BNG #18 - common

Hold for Ransom

Hold for Ransom

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."

Premier printing importe : SNC #16 - common

Holdout Settlement

Holdout Settlement

| MV ? | Land

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Premier printing importe : OGW #172 - common

Hold the Gates

Hold the Gates

{2}{W} | MV 3,00 | Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Premier printing importe : GTC #16 - uncommon