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Heated Debate

Heated Debate

{2}{R} | MV 3,00 | Instant

This spell can't be countered. (This includes by the ward ability.) Heated Debate deals 4 damage to target creature or planeswalker.

Premier printing importe : STX #106 - common

Heat of Battle

Heat of Battle

{1}{R} | MV 2,00 | Enchantment

Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.

Premier printing importe : STH #88 - uncommon

Heat Ray

Heat Ray

{X}{R} | MV 1,00 | Instant

Heat Ray deals X damage to target creature.

Premier printing importe : M15 #148 - uncommon

Heat Shimmer

Heat Shimmer

{2}{R} | MV 3,00 | Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."

Premier printing importe : LRW #175 - rare

Heat Stroke

Heat Stroke

{2}{R} | MV 3,00 | Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

Premier printing importe : WTH #107 - rare

Heat Wave

Heat Wave

{2}{R} | MV 3,00 | Enchantment

Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Premier printing importe : VIS #83 - uncommon

Heaven // Earth

Heaven // Earth

{X}{G} // {X}{R}{R} | MV 3,00 | Instant // Sorcery

Heaven deals X damage to each creature with flying. --- Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.

Premier printing importe : AKH #224 - rare

Heaven's Gate

Heaven's Gate

{W} | MV 1,00 | Instant

One or more target creatures become white until end of turn.

Premier printing importe : LEG #19 - uncommon

Heavy Arbalest

Heavy Arbalest

{3} | MV 3,00 | Artifact — Equipment

Equipped creature doesn't untap during its controller's untap step. Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {4}

Premier printing importe : SOM #164 - uncommon

Heavy Ballista

Heavy Ballista

{3}{W} | MV 4,00 | Creature — Human Soldier

{T}: This creature deals 2 damage to target attacking or blocking creature.

Premier printing importe : 7ED #19 - uncommon

Heavy Infantry

Heavy Infantry

{4}{W} | MV 5,00 | Creature — Human Soldier

When this creature enters, tap target creature an opponent controls.

Premier printing importe : ORI #18 - common

Heavy Mattock

Heavy Mattock

{3} | MV 3,00 | Artifact — Equipment

Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : DKA #150 - common

Heavyweight Demolisher

Heavyweight Demolisher

{7} | MV 7,00 | Artifact Creature — Construct

Menace At the beginning of your upkeep, tap this creature unless you pay {3}. Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Premier printing importe : BRO #160 - uncommon

Hecatomb

Hecatomb

{1}{B}{B} | MV 3,00 | Enchantment

When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures. Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.

Premier printing importe : ICE #130 - rare

Heckling Fiends

Heckling Fiends

{2}{R} | MV 3,00 | Creature — Devil

{2}{R}: Target creature attacks this turn if able.

Premier printing importe : DKA #92 - uncommon

Hecteyes

Hecteyes

{1}{B} | MV 2,00 | Creature — Ooze Horror

When this creature enters, each opponent discards a card.

Premier printing importe : FIN #103 - common

Hedge Maze

Hedge Maze

| MV ? | Land — Forest Island

({T}: Add {G} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Premier printing importe : MKM #326 - rare

Hedge Shredder

Hedge Shredder

{2}{G}{G} | MV 4,00 | Artifact — Vehicle

Whenever this Vehicle attacks, you may mill two cards. Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Premier printing importe : DSK #320 - rare

Hedge Troll

Hedge Troll

{2}{G} | MV 3,00 | Creature — Troll Cleric

This creature gets +1/+1 as long as you control a Plains. {W}: Regenerate this creature.

Premier printing importe : PLC #151 - uncommon

Hedge Whisperer

Hedge Whisperer

{G} | MV 1,00 | Creature — Elf Druid Detective

You may choose not to untap this creature during your untap step. {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as this creature remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Premier printing importe : MKM #165 - uncommon

Hedgewitch's Mask

Hedgewitch's Mask

{W} | MV 1,00 | Artifact — Equipment

Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : MID #23 - common

Hedonist's Trove

Hedonist's Trove

{5}{B}{B} | MV 7,00 | Enchantment

When this enchantment enters, exile target opponent's graveyard. You may play lands from among cards exiled with this enchantment. You may cast spells from among cards exiled with this enchantment. You can't cast more than one spell this way each turn.

Premier printing importe : DTK #106 - rare

Hedron Alignment

Hedron Alignment

{2}{U} | MV 3,00 | Enchantment

Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1.

Premier printing importe : OGW #57 - rare

Hedron Archive

Hedron Archive

{4} | MV 4,00 | Artifact

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Premier printing importe : BFZ #223 - uncommon

Hedron Blade

Hedron Blade

{1} | MV 1,00 | Artifact — Equipment

Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : BFZ #224 - common