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Apostle of Purifying Light

Apostle of Purifying Light

{1}{W} | MV 2,00 | Creature — Human Cleric

Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard.

Premier printing importe : M20 #6 - uncommon

Apostle's Blessing

Apostle's Blessing

{1}{W/P} | MV 2,00 | Instant

({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Premier printing importe : NPH #2 - common

Apothecary Geist

Apothecary Geist

{3}{W} | MV 4,00 | Creature — Spirit

Flying When this creature enters, if you control another Spirit, you gain 3 life.

Premier printing importe : SOI #4 - common

Apothecary Initiate

Apothecary Initiate

{W} | MV 1,00 | Creature — Kithkin Cleric

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

Premier printing importe : SHM #1 - common

Apothecary Stomper

Apothecary Stomper

{4}{G}{G} | MV 6,00 | Creature — Elephant

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, choose one — • Put two +1/+1 counters on target creature you control. • You gain 4 life.

Premier printing importe : FDN #99 - common

Appa, Loyal Sky Bison

Appa, Loyal Sky Bison

{4}{W}{W} | MV 6,00 | Legendary Creature — Bison Ally

Flying Whenever Appa enters or attacks, choose one — • Target creature you control gains flying until end of turn. • Airbend another target nonland permanent you control. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)

Premier printing importe : TLA #9 - uncommon

Appa, Steadfast Guardian

Appa, Steadfast Guardian

{2}{W}{W} | MV 4,00 | Legendary Creature — Bison Ally

Flash Flying When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) Whenever you cast a spell from exile, create a 1/1 white Ally creature token.

Premier printing importe : TLA #10 - mythic

Appeal // Authority

Appeal // Authority

{G} // {1}{W} | MV 3,00 | Sorcery // Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. --- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Premier printing importe : HOU #152 - uncommon

Appeal to Eirdu

Appeal to Eirdu

{3}{W} | MV 4,00 | Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) One or two target creatures each get +2/+1 until end of turn.

Premier printing importe : ECL #5 - common

Appendage Amalgam

Appendage Amalgam

{2}{B} | MV 3,00 | Enchantment Creature — Horror

Flash Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Premier printing importe : DSK #83 - common

Appetite for Brains

Appetite for Brains

{B} | MV 1,00 | Sorcery

Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.

Premier printing importe : AVR #84 - uncommon

Appetite for the Unnatural

Appetite for the Unnatural

{2}{G} | MV 3,00 | Instant

Destroy target artifact or enchantment. You gain 2 life.

Premier printing importe : KLD #141 - common

Applied Biomancy

Applied Biomancy

{G}{U} | MV 2,00 | Instant

Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.

Premier printing importe : RNA #153 - common

Applied Geometry

Applied Geometry

{2}{G}{U} | MV 4,00 | Sorcery

Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.

Premier printing importe : SOS #172 - rare

Apprentice Necromancer

Apprentice Necromancer

{1}{B} | MV 2,00 | Creature — Zombie Wizard

{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Premier printing importe : UDS #51 - rare

Apprentice Sharpshooter

Apprentice Sharpshooter

{2}{G} | MV 3,00 | Creature — Human Archer

Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Premier printing importe : VOW #185 - common

Apprentice Wizard

Apprentice Wizard

{1}{U}{U} | MV 3,00 | Creature — Human Wizard

{U}, {T}: Add {C}{C}{C}.

Premier printing importe : DRK #21 - rare

Approach of the Second Sun

Approach of the Second Sun

{6}{W} | MV 7,00 | Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Premier printing importe : AKH #4 - rare

A-Precipitous Drop

A-Precipitous Drop

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature When Precipitous Drop enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.

Premier printing importe : AFR #A-115 - common

April O'Neil, Hacktivist

April O'Neil, Hacktivist

{3}{U} | MV 4,00 | Legendary Creature — Human Scientist

At the beginning of your end step, draw a card for each card type among spells you've cast this turn.

Premier printing importe : TMT #227 - rare

April O'Neil, Kunoichi Trainee

April O'Neil, Kunoichi Trainee

{1}{W} | MV 2,00 | Legendary Creature — Human Ninja

When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater.

Premier printing importe : TMT #3 - common

April, Reporter of the Weird

April, Reporter of the Weird

{2}{U} | MV 3,00 | Legendary Creature — Human Detective

Whenever April deals combat damage to a player, draw that many cards, then discard a card.

Premier printing importe : TMT #206 - uncommon

A-Prosperous Thief

A-Prosperous Thief

{2}{U} | MV 3,00 | Creature — Human Ninja

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Premier printing importe : NEO #A-73 - uncommon

A-Psionic Snoop

A-Psionic Snoop

{2}{U} | MV 3,00 | Creature — Human Rogue

Flash When Psionic Snoop enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Premier printing importe : SNC #A-53 - common

A-Public Enemy

A-Public Enemy

{2}{U} | MV 3,00 | Enchantment — Aura

Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards.

Premier printing importe : SNC #A-55 - uncommon