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Genju of the Cedars

Genju of the Cedars

{G} | MV 1,00 | Enchantment — Aura

Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.

Premier printing importe : BOK #126 - uncommon

Genju of the Falls

Genju of the Falls

{U} | MV 1,00 | Enchantment — Aura

Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.

Premier printing importe : BOK #35 - uncommon

Genju of the Fens

Genju of the Fens

{B} | MV 1,00 | Enchantment — Aura

Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.

Premier printing importe : BOK #66 - uncommon

Genju of the Fields

Genju of the Fields

{W} | MV 1,00 | Enchantment — Aura

Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.

Premier printing importe : BOK #5 - uncommon

Genju of the Realm

Genju of the Realm

{W}{U}{B}{R}{G} | MV 5,00 | Legendary Enchantment — Aura

Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Premier printing importe : BOK #151 - rare

Genju of the Spires

Genju of the Spires

{R} | MV 1,00 | Enchantment — Aura

Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand.

Premier printing importe : BOK #105 - uncommon

Geological Appraiser

Geological Appraiser

{2}{R}{R} | MV 4,00 | Creature — Human Artificer

When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Premier printing importe : LCI #407 - uncommon

Geology Enthusiast

Geology Enthusiast

{3}{U}{U} | MV 5,00 | Creature — Human Artificer

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}: Draw a card and put a +1/+1 counter on this creature.

Premier printing importe : BRO #374 - rare

Geometer's Arthropod

Geometer's Arthropod

{G}{U} | MV 2,00 | Creature — Fractal Crab

Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Premier printing importe : SOS #191 - rare

Geosurge

Geosurge

{R}{R}{R}{R} | MV 4,00 | Sorcery

Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.

Premier printing importe : NPH #85 - uncommon

Geothermal Bog

Geothermal Bog

| MV ? | Land — Swamp Mountain

({T}: Add {B} or {R}.) This land enters tapped.

Premier printing importe : DMU #247 - common

Geothermal Crevice

Geothermal Crevice

| MV ? | Land

This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {B}{G}.

Premier printing importe : INV #323 - common

Geothermal Kami

Geothermal Kami

{3}{G} | MV 4,00 | Creature — Spirit

When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

Premier printing importe : NEO #186 - common

Geralf's Masterpiece

Geralf's Masterpiece

{3}{U}{U} | MV 5,00 | Creature — Zombie Horror

Flying This creature gets -1/-1 for each card in your hand. {3}{U}, Discard three cards: Return this card from your graveyard to the battlefield tapped.

Premier printing importe : SOI #65 - mythic

Geralf's Messenger

Geralf's Messenger

{B}{B}{B} | MV 3,00 | Creature — Zombie

This creature enters tapped. When this creature enters, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Premier printing importe : DKA #63 - rare

Geralf's Mindcrusher

Geralf's Mindcrusher

{4}{U}{U} | MV 6,00 | Creature — Zombie Horror

When this creature enters, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Premier printing importe : DKA #37 - rare

Geralf, the Fleshwright

Geralf, the Fleshwright

{2}{U} | MV 3,00 | Legendary Creature — Human Warlock

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

Premier printing importe : OTJ #50 - mythic

Geralf, Visionary Stitcher

Geralf, Visionary Stitcher

{2}{U} | MV 3,00 | Legendary Creature — Human Wizard

Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Premier printing importe : VOW #61 - rare

Germinating Wurm

Germinating Wurm

{4}{G} | MV 5,00 | Creature — Plant Wurm

When this creature enters, you gain 2 life. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Premier printing importe : EOE #187 - common

Germination Practicum

Germination Practicum

{3}{G}{G} | MV 5,00 | Sorcery — Lesson

Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Premier printing importe : SOS #149 - mythic

Gerrard Capashen

Gerrard Capashen

{3}{W}{W} | MV 5,00 | Legendary Creature — Human Soldier

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking.

Premier printing importe : APC #11 - rare

Gerrard's Battle Cry

Gerrard's Battle Cry

{W} | MV 1,00 | Enchantment

{2}{W}: Creatures you control get +1/+1 until end of turn.

Premier printing importe : TMP #21 - rare

Gerrard's Command

Gerrard's Command

{G}{W} | MV 2,00 | Instant

Untap target creature. It gets +3/+3 until end of turn.

Premier printing importe : PLS #109 - common

Gerrard's Irregulars

Gerrard's Irregulars

{4}{R} | MV 5,00 | Creature — Human Soldier

Trample, haste

Premier printing importe : MMQ #192 - common

Gerrard's Verdict

Gerrard's Verdict

{W}{B} | MV 2,00 | Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

Premier printing importe : APC #102 - uncommon