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Annie Flash, the Veteran

Annie Flash, the Veteran

{3}{R}{G}{W} | MV 6,00 | Legendary Creature — Human Rogue

Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

Premier printing importe : OTJ #291 - mythic

Annie Joins Up

Annie Joins Up

{1}{R}{G}{W} | MV 4,00 | Legendary Enchantment

When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.

Premier printing importe : OTJ #347 - rare

Annihilate

Annihilate

{3}{B}{B} | MV 5,00 | Instant

Destroy target nonblack creature. It can't be regenerated. Draw a card.

Premier printing importe : INV #94 - uncommon

Annihilating Fire

Annihilating Fire

{1}{R}{R} | MV 3,00 | Instant

Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Premier printing importe : RTR #85 - common

Annihilating Glare

Annihilating Glare

{B} | MV 1,00 | Sorcery

As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. Destroy target creature or planeswalker.

Premier printing importe : ONE #80 - common

Annul

Annul

{U} | MV 1,00 | Instant

Counter target artifact or enchantment spell.

Premier printing importe : KHM #42 - common

Anodet Lurker

Anodet Lurker

{5} | MV 5,00 | Artifact Creature — Construct

When this creature dies, you gain 3 life.

Premier printing importe : 5DN #101 - common

An Offer You Can't Refuse

An Offer You Can't Refuse

{U} | MV 1,00 | Instant

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Premier printing importe : FDN #311 - uncommon

Anoint

Anoint

{W} | MV 1,00 | Instant

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn.

Premier printing importe : TMP #3 - common

Anointed Chorister

Anointed Chorister

{W} | MV 1,00 | Creature — Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: This creature gets +3/+3 until end of turn.

Premier printing importe : M21 #4 - common

Anointed Deacon

Anointed Deacon

{4}{B} | MV 5,00 | Creature — Vampire Cleric

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

Premier printing importe : XLN #89 - common

Anointed Peacekeeper

Anointed Peacekeeper

{2}{W} | MV 3,00 | Creature — Human Cleric

Vigilance As this creature enters, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.

Premier printing importe : DMU #383 - rare

Anointed Procession

Anointed Procession

{3}{W} | MV 4,00 | Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Premier printing importe : AKH #2 - rare

Anointer of Champions

Anointer of Champions

{W} | MV 1,00 | Creature — Human Cleric

{T}: Target attacking creature gets +1/+1 until end of turn.

Premier printing importe : ORI #3 - uncommon

Anointer Priest

Anointer Priest

{1}{W} | MV 2,00 | Creature — Human Cleric

Whenever a creature token you control enters, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

Premier printing importe : AKH #3 - common

Anoint with Affliction

Anoint with Affliction

{1}{B} | MV 2,00 | Instant

Exile target creature if it has mana value 3 or less. Corrupted — Exile that creature instead if its controller has three or more poison counters.

Premier printing importe : ONE #81 - common

Another Chance

Another Chance

{2}{B} | MV 3,00 | Instant

You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)

Premier printing importe : LCI #90 - common

Another Round

Another Round

{X}{X}{2}{W} | MV 3,00 | Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Premier printing importe : OTJ #307 - rare

Anowon, the Ruin Sage

Anowon, the Ruin Sage

{3}{B}{B} | MV 5,00 | Legendary Creature — Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

Premier printing importe : WWK #49 - rare

Antagonism

Antagonism

{3}{R} | MV 4,00 | Enchantment

At the beginning of each player's end step, this enchantment deals 2 damage to that player unless one of their opponents was dealt damage this turn.

Premier printing importe : USG #173 - rare

Antagonize

Antagonize

{1}{R} | MV 2,00 | Instant

Target creature gets +4/+3 until end of turn.

Premier printing importe : SNC #100 - common

Anthem of Champions

Anthem of Champions

{G}{W} | MV 2,00 | Enchantment

Creatures you control get +1/+1.

Premier printing importe : FDN #477 - rare

Anthem of Rakdos

Anthem of Rakdos

{2}{B}{R}{R} | MV 5,00 | Enchantment

Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Premier printing importe : DIS #102 - rare

Anthousa, Setessan Hero

Anthousa, Setessan Hero

{3}{G}{G} | MV 5,00 | Legendary Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Anthousa, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

Premier printing importe : THS #149 - rare

Anthropede

Anthropede

{3}{G} | MV 4,00 | Creature — Insect

Reach When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.

Premier printing importe : DSK #167 - common