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Angel of Salvation
{6}{W}{W} | MV 8,00 | Creature — Angel
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Premier printing importe : FUT #1 - rare
Angel of Sanctions
{3}{W}{W} | MV 5,00 | Creature — Angel
Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
Premier printing importe : AKH #1 - mythic
Angel of Serenity
{4}{W}{W}{W} | MV 7,00 | Creature — Angel
Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Premier printing importe : RTR #1 - mythic
Angel's Grace
{W} | MV 1,00 | Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Premier printing importe : TSP #3 - rare
Angel's Trumpet
{3} | MV 3,00 | Artifact
All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Premier printing importe : ULG #121 - uncommon
Angrath, Captain of Chaos
{2}{B/R}{B/R} | MV 4,00 | Legendary Planeswalker — Angrath
Creatures you control have menace. −2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Premier printing importe : WAR #227 - uncommon
Angrath, Minotaur Pirate
{4}{B}{R} | MV 6,00 | Legendary Planeswalker — Angrath
+2: Angrath deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. −3: Return target Pirate card from your graveyard to the battlefield. −11: Destroy all creatures target opponent controls. Angrath deals damage to that player equal to their total power.
Premier printing importe : RIX #201 - mythic
Angrath's Fury
{3}{B}{R} | MV 5,00 | Sorcery
Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle.
Premier printing importe : RIX #204 - rare
Angrath, the Flame-Chained
{3}{B}{R} | MV 5,00 | Legendary Planeswalker — Angrath
+1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. −8: Each opponent loses life equal to the number of cards in their graveyard.
Premier printing importe : RIX #152 - mythic
























