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Fear of Abduction
{4}{W}{W} | MV 6,00 | Enchantment Creature — Nightmare
As an additional cost to cast this spell, exile a creature you control. Flying When this creature enters, exile target creature an opponent controls. When this creature leaves the battlefield, put each card exiled with it into its owner's hand.
Premier printing importe : DSK #9 - uncommon
Fear of Burning Alive
{4}{R}{R} | MV 6,00 | Enchantment Creature — Nightmare
When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.
Premier printing importe : DSK #135 - uncommon
Fear of Immobility
{4}{W} | MV 5,00 | Enchantment Creature — Nightmare
When this creature enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Premier printing importe : DSK #10 - common
Fear of Impostors
{1}{U}{U} | MV 3,00 | Enchantment Creature — Nightmare
Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Premier printing importe : DSK #57 - uncommon
Fear of Infinity
{1}{U}{B} | MV 3,00 | Enchantment Creature — Nightmare
Flying, lifelink This creature can't block. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return this card from your graveyard to your hand.
Premier printing importe : DSK #214 - uncommon
Fear of Missing Out
{1}{R} | MV 2,00 | Enchantment Creature — Nightmare
When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Premier printing importe : DSK #316 - rare
Fear of the Dark
{4}{B} | MV 5,00 | Enchantment Creature — Nightmare
Whenever this creature attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Premier printing importe : DSK #98 - common
Feasting Troll King
{2}{G}{G}{G}{G} | MV 6,00 | Creature — Troll Noble
Vigilance, trample When this creature enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice three Foods: Return this card from your graveyard to the battlefield. Activate only during your turn.
Premier printing importe : ELD #152 - rare
























