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Eternal Dragon

Eternal Dragon

{5}{W}{W} | MV 7,00 | Creature — Dragon Spirit

Flying {3}{W}{W}: Return this card from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Premier printing importe : SCG #12 - rare

Eternal Flame

Eternal Flame

{2}{R}{R} | MV 4,00 | Sorcery

Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.

Premier printing importe : DRK #61 - rare

Eternal Isolation

Eternal Isolation

{1}{W} | MV 2,00 | Sorcery

Put target creature with power 4 or greater on the bottom of its owner's library.

Premier printing importe : M20 #15 - uncommon

Eternal of Harsh Truths

Eternal of Harsh Truths

{2}{U} | MV 3,00 | Creature — Zombie Cleric

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever this creature attacks and isn't blocked, draw a card.

Premier printing importe : HOU #34 - uncommon

Eternal Scourge

Eternal Scourge

{3} | MV 3,00 | Creature — Eldrazi Horror

You may cast this card from exile. When this creature becomes the target of a spell or ability an opponent controls, exile this creature.

Premier printing importe : EMN #7 - rare

Eternal Skylord

Eternal Skylord

{4}{U} | MV 5,00 | Creature — Zombie Wizard

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Premier printing importe : WAR #49 - uncommon

Eternal Student

Eternal Student

{3}{B} | MV 4,00 | Creature — Zombie Warlock

{1}{B}, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying.

Premier printing importe : SOS #82 - uncommon

Eternal Taskmaster

Eternal Taskmaster

{1}{B} | MV 2,00 | Creature — Zombie

This creature enters tapped. Whenever this creature attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.

Premier printing importe : WAR #90 - uncommon

Eternal Thirst

Eternal Thirst

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Premier printing importe : M15 #95 - common

Eternal Warrior

Eternal Warrior

{R} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature has vigilance.

Premier printing importe : LEG #144 - uncommon

Eternal Witness

Eternal Witness

{1}{G}{G} | MV 3,00 | Creature — Human Shaman

When this creature enters, you may return target card from your graveyard to your hand.

Premier printing importe : 5DN #86 - uncommon

Eternity Snare

Eternity Snare

{5}{U} | MV 6,00 | Enchantment — Aura

Enchant creature When this Aura enters, draw a card. Enchanted creature doesn't untap during its controller's untap step.

Premier printing importe : BNG #37 - uncommon

Eternity Vessel

Eternity Vessel

{6} | MV 6,00 | Artifact

This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.

Premier printing importe : ZEN #200 - mythic

Ether

Ether

{3}{U} | MV 4,00 | Artifact

{T}, Exile this artifact: Add {U}. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Premier printing importe : FIN #53 - uncommon

Ethercaste Knight

Ethercaste Knight

{W}{U} | MV 2,00 | Artifact Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Premier printing importe : ARB #3 - common

Ethereal Absolution

Ethereal Absolution

{4}{W}{B} | MV 6,00 | Enchantment

Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Premier printing importe : RNA #170 - rare

Ethereal Ambush

Ethereal Ambush

{3}{G}{U} | MV 5,00 | Instant

Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Premier printing importe : FRF #152 - common

Ethereal Armor

Ethereal Armor

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Premier printing importe : DSK #7 - uncommon

Ethereal Champion

Ethereal Champion

{2}{W}{W}{W} | MV 5,00 | Creature — Avatar

Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.

Premier printing importe : MIR #15 - rare

Ethereal Elk

Ethereal Elk

{3}{G}{G} | MV 5,00 | Creature — Elk Spirit

Trample When this creature enters, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

Premier printing importe : M20 #299 - rare

Ethereal Guidance

Ethereal Guidance

{2}{W} | MV 3,00 | Sorcery

Creatures you control get +2/+1 until end of turn.

Premier printing importe : SOI #18 - common

Ethereal Haze

Ethereal Haze

{W} | MV 1,00 | Instant — Arcane

Prevent all damage that would be dealt by creatures this turn.

Premier printing importe : CHK #9 - common

Ethereal Usher

Ethereal Usher

{5}{U} | MV 6,00 | Creature — Spirit

{U}, {T}: Target creature can't be blocked this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Premier printing importe : RAV #47 - uncommon

Ethereal Whiskergill

Ethereal Whiskergill

{3}{U} | MV 4,00 | Creature — Elemental

Flying This creature can't attack unless defending player controls an Island.

Premier printing importe : LRW #60 - uncommon

Etherium Abomination

Etherium Abomination

{3}{U}{B} | MV 5,00 | Artifact Creature — Horror

Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Premier printing importe : ARB #20 - common