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Epic Confrontation

Epic Confrontation

{1}{G} | MV 2,00 | Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Premier printing importe : BRO #176 - common

Epic Downfall

Epic Downfall

{1}{B} | MV 2,00 | Sorcery

Exile target creature with mana value 3 or greater.

Premier printing importe : ELD #85 - uncommon

Epicenter

Epicenter

{4}{R} | MV 5,00 | Sorcery

Target player sacrifices a land of their choice. Threshold — Each player sacrifices all lands they control instead if there are seven or more cards in your graveyard.

Premier printing importe : ODY #192 - rare

Epic Experiment

Epic Experiment

{X}{U}{R} | MV 2,00 | Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Premier printing importe : RTR #159 - mythic

Epic Fight

Epic Fight

{2}{G} | MV 3,00 | Sorcery

Choose one or both — • Double target creature's power and toughness until end of turn. • Target creature you control fights target creature an opponent controls.

Premier printing importe : MSH #166 - rare

Epic Proportions

Epic Proportions

{4}{G}{G} | MV 6,00 | Enchantment — Aura

Flash Enchant creature Enchanted creature gets +5/+5 and has trample.

Premier printing importe : LRW #209 - rare

Epic Struggle

Epic Struggle

{2}{G}{G} | MV 4,00 | Enchantment

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

Premier printing importe : JUD #112 - rare

Epicure of Blood

Epicure of Blood

{4}{B} | MV 5,00 | Creature — Vampire

Whenever you gain life, each opponent loses 1 life.

Premier printing importe : M20 #99 - common

Epiphany at the Drownyard

Epiphany at the Drownyard

{X}{U} | MV 1,00 | Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Premier printing importe : SOI #59 - rare

Epiphany Storm

Epiphany Storm

{R} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature has "{R}, {T}, Discard a card: Draw a card."

Premier printing importe : BNG #91 - common

Epitaph Golem

Epitaph Golem

{5} | MV 5,00 | Artifact Creature — Golem

{2}: Put target card from your graveyard on the bottom of your library.

Premier printing importe : M21 #230 - uncommon

Epochrasite

Epochrasite

{2} | MV 2,00 | Artifact Creature — Construct

This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

Premier printing importe : FUT #162 - rare

Equal Treatment

Equal Treatment

{1}{W} | MV 2,00 | Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.

Premier printing importe : TOR #4 - uncommon

Equestrian Skill

Equestrian Skill

{3}{G} | MV 4,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.

Premier printing importe : SOI #204 - common

Equilibrium

Equilibrium

{1}{U}{U} | MV 3,00 | Enchantment

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Premier printing importe : 7ED #71 - rare

Equilibrium Adept

Equilibrium Adept

{3}{R} | MV 4,00 | Creature — Dog Monk

When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Flurry — Whenever you cast your second spell each turn, this creature gains double strike until end of turn.

Premier printing importe : TDM #106 - uncommon

Equinox

Equinox

{W} | MV 1,00 | Enchantment — Aura

Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."

Premier printing importe : LEG #13 - common

Equipoise

Equipoise

{2}{W} | MV 3,00 | Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Premier printing importe : VIS #3 - rare

Eradicate

Eradicate

{2}{B}{B} | MV 4,00 | Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.

Premier printing importe : BOK #65 - uncommon

Eradicator Valkyrie

Eradicator Valkyrie

{2}{B}{B} | MV 4,00 | Creature — Angel Berserker

Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

Premier printing importe : KHM #94 - mythic

Era of Enlightenment // Hand of Enlightenment

Era of Enlightenment // Hand of Enlightenment

{1}{W} // | MV 2,00 | Enchantment — Saga // Enchantment Creature — Human Monk

(As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control. --- First strike

Premier printing importe : NEO #11 - common

Era of Innovation

Era of Innovation

{1}{U} | MV 2,00 | Enchantment

Whenever an artifact or Artificer you control enters, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay six {E}, Sacrifice this enchantment: Draw three cards.

Premier printing importe : KLD #45 - uncommon

Erase

Erase

{W} | MV 1,00 | Instant

Exile target enchantment.

Premier printing importe : KTK #9 - common

Erayo, Soratami Ascendant // Erayo's Essence

Erayo, Soratami Ascendant // Erayo's Essence

{1}{U} // | MV 2,00 | Legendary Creature — Moonfolk Monk // Legendary Enchantment

Flying Whenever the fourth spell of a turn is cast, flip Erayo. --- Whenever an opponent casts their first spell each turn, counter that spell.

Premier printing importe : SOK #35 - rare

Erdwal Illuminator

Erdwal Illuminator

{1}{U} | MV 2,00 | Creature — Spirit

Flying Whenever you investigate for the first time each turn, investigate an additional time.

Premier printing importe : SOI #60 - uncommon