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Enraged Ceratok

Enraged Ceratok

{2}{G}{G} | MV 4,00 | Creature — Rhino

This creature can't be blocked by creatures with power 2 or less.

Premier printing importe : RNA #125 - uncommon

Enraged Flamecaster

Enraged Flamecaster

{2}{R} | MV 3,00 | Creature — Elemental Sorcerer

Reach Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.

Premier printing importe : ECL #135 - common

Enraged Giant

Enraged Giant

{5}{R} | MV 6,00 | Creature — Giant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Trample, haste

Premier printing importe : AER #80 - uncommon

Enraging Licid

Enraging Licid

{1}{R} | MV 2,00 | Creature — Licid

{R}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste.

Premier printing importe : TMP #171 - uncommon

Enshrined Memories

Enshrined Memories

{X}{G} | MV 1,00 | Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Premier printing importe : BOK #124 - rare

Enshrouding Mist

Enshrouding Mist

{W} | MV 1,00 | Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Premier printing importe : ORI #13 - common

Enslave

Enslave

{4}{B}{B} | MV 6,00 | Enchantment — Aura

Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Premier printing importe : NPH #58 - uncommon

Enslaved Dwarf

Enslaved Dwarf

{R} | MV 1,00 | Creature — Dwarf

{R}, Sacrifice this creature: Target black creature gets +1/+0 and gains first strike until end of turn.

Premier printing importe : TOR #96 - common

Enslaved Horror

Enslaved Horror

{3}{B} | MV 4,00 | Creature — Horror

When this creature enters, each other player may return a creature card from their graveyard to the battlefield.

Premier printing importe : MMQ #134 - uncommon

Enslaved Scout

Enslaved Scout

{2}{R} | MV 3,00 | Creature — Goblin Scout

{2}: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Premier printing importe : ALL #71a - common

Ensnare

Ensnare

{3}{U} | MV 4,00 | Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Premier printing importe : NEM #32 - uncommon

Ensnaring Bridge

Ensnaring Bridge

{3} | MV 3,00 | Artifact

Creatures with power greater than the number of cards in your hand can't attack.

Premier printing importe : 8ED #300 - rare

Ensoul Artifact

Ensoul Artifact

{1}{U} | MV 2,00 | Enchantment — Aura

Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Premier printing importe : M15 #54 - uncommon

Ensouled Scimitar

Ensouled Scimitar

{3} | MV 3,00 | Artifact — Equipment

{3}: This artifact becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : 5DN #119 - uncommon

Entangler

Entangler

{2}{W}{W} | MV 4,00 | Enchantment — Aura

Enchant creature Enchanted creature can block any number of creatures.

Premier printing importe : PCY #7 - uncommon

Entangling Trap

Entangling Trap

{1}{W} | MV 2,00 | Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Premier printing importe : LRW #13 - uncommon

Entangling Vines

Entangling Vines

{3}{G} | MV 4,00 | Enchantment — Aura

Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.

Premier printing importe : M10 #181 - common

Enterprising Scallywag

Enterprising Scallywag

{1}{R} | MV 2,00 | Creature — Goblin Pirate

At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)

Premier printing importe : LCI #148 - uncommon

Enter the Avatar State

Enter the Avatar State

{W} | MV 1,00 | Instant — Lesson

Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Premier printing importe : TLA #18 - uncommon

Enter the Enigma

Enter the Enigma

{U} | MV 1,00 | Sorcery

Target creature can't be blocked this turn. Draw a card.

Premier printing importe : DSK #52 - common

Enter the God-Eternals

Enter the God-Eternals

{2}{U}{U}{B} | MV 5,00 | Sorcery

Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Premier printing importe : WAR #196 - rare

Enter the Infinite

Enter the Infinite

{8}{U}{U}{U}{U} | MV 12,00 | Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Premier printing importe : GTC #34 - mythic

Enter the Unknown

Enter the Unknown

{G} | MV 1,00 | Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn.

Premier printing importe : RIX #128 - uncommon

Enthralling Hold

Enthralling Hold

{3}{U}{U} | MV 5,00 | Enchantment — Aura

Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature.

Premier printing importe : M21 #49 - uncommon

Enthralling Victor

Enthralling Victor

{3}{R} | MV 4,00 | Creature — Human Warrior

When this creature enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Premier printing importe : ORI #142 - uncommon