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Emergency Eject
{2}{W} | MV 3,00 | Instant
Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Premier printing importe : EOE #14 - uncommon
Emergency Powers
{5}{W}{U} | MV 7,00 | Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Premier printing importe : RNA #169 - mythic
Emergent Haunting
{1}{U} | MV 2,00 | Enchantment
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Premier printing importe : OTJ #46 - uncommon
Emergent Sequence
{1}{G} | MV 2,00 | Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
Premier printing importe : STX #129 - uncommon
Emergent Ultimatum
{B}{B}{G}{G}{G}{U}{U} | MV 7,00 | Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Premier printing importe : IKO #185 - rare
Emerge Unscathed
{W} | MV 1,00 | Instant
Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Premier printing importe : ROE #20 - uncommon
Emeria's Call // Emeria, Shattered Skyclave
{4}{W}{W}{W} // | MV 7,00 | Sorcery // Land
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. --- As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {W}.
Premier printing importe : ZNR #12 - mythic
Emeria Shepherd
{5}{W}{W} | MV 7,00 | Creature — Angel
Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Premier printing importe : BFZ #22 - rare
Emeritus of Abundance // Regrowth
{2}{G} // {1}{G} | MV 3,00 | Creature — Elf Druid // Sorcery
Vigilance This creature enters prepared. Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared. --- Return target card from your graveyard to your hand.
Premier printing importe : SOS #145 - mythic
Emeritus of Conflict // Lightning Bolt
{1}{R} // {R} | MV 2,00 | Creature — Human Wizard // Instant
First strike Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- Lightning Bolt deals 3 damage to any target.
Premier printing importe : SOS #113 - mythic
























