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Drowned Rusalka

Drowned Rusalka

{U} | MV 1,00 | Creature — Spirit

{U}, Sacrifice a creature: Discard a card, then draw a card.

Premier printing importe : GPT #24 - uncommon

Drowned Secrets

Drowned Secrets

{1}{U} | MV 2,00 | Enchantment

Whenever you cast a blue spell, target player mills two cards.

Premier printing importe : GRN #39 - rare

Drowner Initiate

Drowner Initiate

{U} | MV 1,00 | Creature — Merfolk Wizard

Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards.

Premier printing importe : SHM #36 - common

Drowner of Hope

Drowner of Hope

{5}{U} | MV 6,00 | Creature — Eldrazi

Devoid (This card has no color.) When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}." Sacrifice an Eldrazi Scion: Tap target creature.

Premier printing importe : BFZ #57 - rare

Drowner of Secrets

Drowner of Secrets

{2}{U} | MV 3,00 | Creature — Merfolk Wizard

Tap an untapped Merfolk you control: Target player mills a card.

Premier printing importe : LRW #58 - uncommon

Drown in Filth

Drown in Filth

{B}{G} | MV 2,00 | Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Premier printing importe : DGM #67 - common

Drown in Ichor

Drown in Ichor

{1}{B} | MV 2,00 | Sorcery

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Premier printing importe : ONE #91 - uncommon

Drown in Sorrow

Drown in Sorrow

{1}{B}{B} | MV 3,00 | Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Premier printing importe : BNG #65 - uncommon

Drown in the Loch

Drown in the Loch

{U}{B} | MV 2,00 | Instant

Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Premier printing importe : ELD #188 - uncommon

Drownyard Amalgam

Drownyard Amalgam

{4}{U} | MV 5,00 | Creature — Zombie Horror

When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: This creature can't be blocked this turn.

Premier printing importe : MID #50 - common

Drownyard Behemoth

Drownyard Behemoth

{9} | MV 9,00 | Creature — Eldrazi Crab

Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) This creature has hexproof as long as it entered this turn.

Premier printing importe : EMN #4 - uncommon

Drownyard Explorers

Drownyard Explorers

{3}{U} | MV 4,00 | Creature — Human Wizard

When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Premier printing importe : SOI #56 - common

Drownyard Temple

Drownyard Temple

| MV ? | Land

{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.

Premier printing importe : SOI #271 - rare

Drowsing Tyrannodon

Drowsing Tyrannodon

{1}{G} | MV 2,00 | Creature — Dinosaur

Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.

Premier printing importe : M21 #178 - common

Drudge Beetle

Drudge Beetle

{1}{G} | MV 2,00 | Creature — Insect

Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Premier printing importe : RTR #122 - common

Drudge Reavers

Drudge Reavers

{3}{B} | MV 4,00 | Creature — Skeleton

Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate this creature.

Premier printing importe : TSP #105 - common

Drudge Sentinel

Drudge Sentinel

{2}{B} | MV 3,00 | Creature — Skeleton Warrior

{3}: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Premier printing importe : DOM #89 - common

Drudge Skeletons

Drudge Skeletons

{1}{B} | MV 2,00 | Creature — Skeleton

{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Premier printing importe : M10 #95 - common

Drudge Spell

Drudge Spell

{B}{B} | MV 2,00 | Enchantment

{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this token." When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Premier printing importe : HML #45 - uncommon

Druid Class

Druid Class

{1}{G} | MV 2,00 | Enchantment — Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Premier printing importe : AFR #180 - uncommon

Druidic Satchel

Druidic Satchel

{3} | MV 3,00 | Artifact

{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Premier printing importe : M12 #207 - rare

Druid Lyrist

Druid Lyrist

{G} | MV 1,00 | Creature — Human Druid

{G}, {T}, Sacrifice this creature: Destroy target enchantment.

Premier printing importe : ODY #238 - common

Druid of Horns

Druid of Horns

{3}{G} | MV 4,00 | Creature — Human Druid

Whenever you cast an Aura spell that targets this creature, create a 3/3 green Beast creature token.

Premier printing importe : M19 #176 - uncommon

Druid of the Anima

Druid of the Anima

{1}{G} | MV 2,00 | Creature — Elf Druid

{T}: Add {R}, {G}, or {W}.

Premier printing importe : ALA #128 - common

Druid of the Cowl

Druid of the Cowl

{1}{G} | MV 2,00 | Creature — Elf Druid

{T}: Add {G}.

Premier printing importe : FDN #554 - common