Recherche cartes

Se connecter pour ajouter des cartes a un cube.

Affichage Vue
Cartes EN FR

26267 cartes trouvees.

Divergent Equation

Divergent Equation

{X}{X}{U} | MV 1,00 | Instant

Return up to X target instant and/or sorcery cards from your graveyard to your hand. Exile Divergent Equation.

Premier printing importe : SOS #43 - uncommon

Divergent Growth

Divergent Growth

{G} | MV 1,00 | Instant

Until end of turn, lands you control gain "{T}: Add one mana of any color."

Premier printing importe : SCG #116 - common

Diversionary Tactics

Diversionary Tactics

{3}{W} | MV 4,00 | Enchantment

Tap two untapped creatures you control: Tap target creature.

Premier printing importe : APC #7 - uncommon

Diversion Specialist

Diversion Specialist

{3}{R} | MV 4,00 | Creature — Human Warrior

Menace (This creature can't be blocked except by two or more creatures.) {1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn.

Premier printing importe : DSK #132 - uncommon

Diversion Unit

Diversion Unit

{1}{U} | MV 2,00 | Artifact Creature — Robot

Flying {U}, Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {3}.

Premier printing importe : DFT #41 - uncommon

Diver Skaab

Diver Skaab

{3}{U}{U} | MV 5,00 | Creature — Zombie

Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.

Premier printing importe : VOW #56 - uncommon

Divert

Divert

{U} | MV 1,00 | Instant

Change the target of target spell with a single target unless that spell's controller pays {2}.

Premier printing importe : ODY #82 - rare

Divert Disaster

Divert Disaster

{1}{U} | MV 2,00 | Instant

Counter target spell unless its controller pays {2}. If they do, you create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")

Premier printing importe : EOE #55 - common

Divest

Divest

{B} | MV 1,00 | Sorcery

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Premier printing importe : DOM #87 - common

Divide by Zero

Divide by Zero

{2}{U} | MV 3,00 | Instant

Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Premier printing importe : STX #41 - uncommon

Divination

Divination

{2}{U} | MV 3,00 | Sorcery

Draw two cards.

Premier printing importe : M19 #51 - common

Divine Arrow

Divine Arrow

{1}{W} | MV 2,00 | Instant

Divine Arrow deals 4 damage to target attacking or blocking creature.

Premier printing importe : IKO #9 - common

Divine Congregation

Divine Congregation

{3}{W} | MV 4,00 | Sorcery

You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Premier printing importe : TSP #13 - common

Divine Deflection

Divine Deflection

{X}{W} | MV 1,00 | Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

Premier printing importe : AVR #18 - rare

Divine Favor

Divine Favor

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature When this Aura enters, you gain 3 life. Enchanted creature gets +1/+3.

Premier printing importe : M15 #10 - common

Divine Gambit

Divine Gambit

{W}{W} | MV 2,00 | Sorcery

Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.

Premier printing importe : KHM #8 - uncommon

Divine Intervention

Divine Intervention

{6}{W}{W} | MV 8,00 | Enchantment

This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from this enchantment, the game is a draw.

Premier printing importe : LEG #8 - rare

Divine Light

Divine Light

{W} | MV 1,00 | Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

Premier printing importe : APC #8 - common

Divine Offering

Divine Offering

{1}{W} | MV 2,00 | Instant

Destroy target artifact. You gain life equal to its mana value.

Premier printing importe : MBS #5 - common

Divine Presence

Divine Presence

{2}{W} | MV 3,00 | Enchantment

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

Premier printing importe : INV #15 - rare

Divine Reckoning

Divine Reckoning

{2}{W}{W} | MV 4,00 | Sorcery

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : ISD #10 - rare

Divine Resilience

Divine Resilience

{W} | MV 1,00 | Instant

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Premier printing importe : FDN #10 - uncommon

Divine Retribution

Divine Retribution

{1}{W} | MV 2,00 | Instant

Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.

Premier printing importe : MIR #12 - rare

Diviner's Lockbox

Diviner's Lockbox

{4} | MV 4,00 | Artifact

{1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice this artifact and draw three cards. Activate only as a sorcery.

Premier printing importe : M20 #225 - uncommon

Diviner's Wand

Diviner's Wand

{3} | MV 3,00 | Kindred Artifact — Wizard Equipment

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters, you may attach this Equipment to it. Equip {3}

Premier printing importe : MOR #142 - uncommon