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Deep Freeze

Deep Freeze

{2}{U} | MV 3,00 | Enchantment — Aura

Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Premier printing importe : DOM #50 - common

Deep Goblin Skulltaker

Deep Goblin Skulltaker

{2}{B} | MV 3,00 | Creature — Goblin Warrior

Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)

Premier printing importe : LCI #101 - common

Deepmuck Desperado

Deepmuck Desperado

{2}{U} | MV 3,00 | Creature — Homarid Mercenary

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Premier printing importe : OTJ #42 - uncommon

Deep Reconnaissance

Deep Reconnaissance

{2}{G} | MV 3,00 | Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : ODY #236 - uncommon

Deeproot Champion

Deeproot Champion

{1}{G} | MV 2,00 | Creature — Merfolk Shaman

Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Premier printing importe : XLN #185 - rare

Deeproot Elite

Deeproot Elite

{1}{G} | MV 2,00 | Creature — Merfolk Warrior

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

Premier printing importe : RIX #127 - rare

Deeproot Pilgrimage

Deeproot Pilgrimage

{1}{U} | MV 2,00 | Enchantment

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

Premier printing importe : LCI #52 - rare

Deeproot Warrior

Deeproot Warrior

{1}{G} | MV 2,00 | Creature — Merfolk Warrior

Whenever this creature becomes blocked, it gets +1/+1 until end of turn.

Premier printing importe : XLN #186 - common

Deeproot Waters

Deeproot Waters

{2}{U} | MV 3,00 | Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Premier printing importe : XLN #51 - uncommon

Deeproot Wayfinder

Deeproot Wayfinder

{1}{G} | MV 2,00 | Creature — Merfolk Scout

Whenever this creature deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

Premier printing importe : MOM #369 - rare

Deep-Sea Kraken

Deep-Sea Kraken

{7}{U}{U}{U} | MV 10,00 | Creature — Kraken

This creature can't be blocked. Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if this card is suspended, remove a time counter from it.

Premier printing importe : TSP #56 - rare

Deep-Sea Terror

Deep-Sea Terror

{4}{U}{U} | MV 6,00 | Creature — Serpent

This creature can't attack unless there are seven or more cards in your graveyard.

Premier printing importe : ORI #52 - common

Deep-Slumber Titan

Deep-Slumber Titan

{2}{R}{R} | MV 4,00 | Creature — Giant Warrior

This creature enters tapped. This creature doesn't untap during your untap step. Whenever this creature is dealt damage, untap it.

Premier printing importe : SHM #89 - rare

Deep Spawn

Deep Spawn

{5}{U}{U}{U} | MV 8,00 | Creature — Homarid

Trample At the beginning of your upkeep, sacrifice this creature unless you mill two cards. {U}: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap this creature. (A creature with shroud can't be the target of spells or abilities.)

Premier printing importe : FEM #17 - uncommon

Deeptread Merrow

Deeptread Merrow

{1}{U} | MV 2,00 | Creature — Merfolk Rogue

{U}: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Premier printing importe : LRW #57 - common

Deep Water

Deep Water

{U}{U} | MV 2,00 | Enchantment

{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.

Premier printing importe : DRK #23 - common

Deepwater Hypnotist

Deepwater Hypnotist

{1}{U} | MV 2,00 | Creature — Merfolk Wizard

Inspired — Whenever this creature becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Premier printing importe : BNG #35 - common

Deepway Navigator

Deepway Navigator

{W}{U} | MV 2,00 | Creature — Merfolk Wizard

Flash When this creature enters, untap each other Merfolk you control. As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.

Premier printing importe : ECL #214 - rare

Deepwood Drummer

Deepwood Drummer

{1}{G} | MV 2,00 | Creature — Human Spellshaper

{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.

Premier printing importe : MMQ #239 - common

Deepwood Elder

Deepwood Elder

{G}{G} | MV 2,00 | Creature — Dryad Spellshaper

{X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.

Premier printing importe : MMQ #240 - rare

Deepwood Ghoul

Deepwood Ghoul

{2}{B} | MV 3,00 | Creature — Zombie

Pay 2 life: Regenerate this creature.

Premier printing importe : 8ED #127 - common

Deepwood Legate

Deepwood Legate

{3}{B} | MV 4,00 | Creature — Shade

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. {B}: This creature gets +1/+1 until end of turn.

Premier printing importe : MMQ #132 - uncommon

Deepwood Tantiv

Deepwood Tantiv

{4}{G} | MV 5,00 | Creature — Beast

Whenever this creature becomes blocked, you gain 2 life.

Premier printing importe : MMQ #241 - uncommon

Deepwood Wolverine

Deepwood Wolverine

{G} | MV 1,00 | Creature — Wolverine

Whenever this creature becomes blocked, it gets +2/+0 until end of turn.

Premier printing importe : MMQ #242 - common

Defabricate

Defabricate

{1}{U} | MV 2,00 | Instant

Choose one — • Counter target artifact or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability.

Premier printing importe : BRO #45 - uncommon