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Akki Raider

Akki Raider

{1}{R} | MV 2,00 | Creature — Goblin Warrior

Whenever a land is put into a graveyard from the battlefield, this creature gets +1/+0 until end of turn.

Premier printing importe : BOK #92 - uncommon

Akki Rockspeaker

Akki Rockspeaker

{1}{R} | MV 2,00 | Creature — Goblin Shaman

When this creature enters, add {R}.

Premier printing importe : CHK #154 - common

Akki Ronin

Akki Ronin

{1}{R} | MV 2,00 | Creature — Goblin Samurai

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

Premier printing importe : NEO #319 - common

Akki Scrapchomper

Akki Scrapchomper

{R} | MV 1,00 | Creature — Phyrexian Goblin

{1}{R}, {T}, Sacrifice an artifact or land: Draw a card.

Premier printing importe : MOM #130 - common

Akki Underling

Akki Underling

{1}{R} | MV 2,00 | Creature — Goblin Warrior

As long as you have seven or more cards in hand, this creature gets +2/+1 and has first strike.

Premier printing importe : SOK #93 - common

Akki Underminer

Akki Underminer

{3}{R} | MV 4,00 | Creature — Goblin Rogue Shaman

Whenever this creature deals combat damage to a player, that player sacrifices a permanent of their choice.

Premier printing importe : CHK #155 - uncommon

Akki War Paint

Akki War Paint

{R} | MV 1,00 | Enchantment — Aura

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.

Premier printing importe : NEO #132 - common

A-Knockout Blow

A-Knockout Blow

{2}{W} | MV 3,00 | Instant

This spell costs {2} less to cast if it targets a red creature. Destroy target tapped creature. You gain 2 life.

Premier printing importe : SNC #A-20 - uncommon

A-Kona, Rescue Beastie

A-Kona, Rescue Beastie

{4}{G} | MV 5,00 | Legendary Creature — Beast Survivor

Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.

Premier printing importe : DSK #A-187 - rare

Akoum Battlesinger

Akoum Battlesinger

{1}{R} | MV 2,00 | Creature — Human Berserker Ally

Haste Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.

Premier printing importe : WWK #71 - common

Akoum Boulderfoot

Akoum Boulderfoot

{4}{R}{R} | MV 6,00 | Creature — Giant Warrior

When this creature enters, it deals 1 damage to any target.

Premier printing importe : ROE #134 - uncommon

Akoum Firebird

Akoum Firebird

{2}{R}{R} | MV 4,00 | Creature — Phoenix

Flying, haste This creature attacks each combat if able. Landfall — Whenever a land you control enters, you may pay {4}{R}{R}. If you do, return this card from your graveyard to the battlefield.

Premier printing importe : BFZ #138 - mythic

Akoum Flameseeker

Akoum Flameseeker

{2}{R} | MV 3,00 | Creature — Human Shaman Ally

Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

Premier printing importe : OGW #101 - common

Akoum Hellhound

Akoum Hellhound

{R} | MV 1,00 | Creature — Elemental Dog

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Premier printing importe : ZNR #299 - common

Akoum Hellkite

Akoum Hellkite

{4}{R}{R} | MV 6,00 | Creature — Dragon

Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.

Premier printing importe : BFZ #139 - rare

Akoum Refuge

Akoum Refuge

| MV ? | Land

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Premier printing importe : ZEN #210 - uncommon

Akoum Stonewaker

Akoum Stonewaker

{1}{R} | MV 2,00 | Creature — Human Shaman

Landfall — Whenever a land you control enters, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Premier printing importe : BFZ #140 - uncommon

Akoum Warrior // Akoum Teeth

Akoum Warrior // Akoum Teeth

{5}{R} // | MV 6,00 | Creature — Minotaur Warrior // Land

Trample --- This land enters tapped. {T}: Add {R}.

Premier printing importe : ZNR #134 - uncommon

Akrasan Squire

Akrasan Squire

{W} | MV 1,00 | Creature — Human Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Premier printing importe : ALA #1 - common

Akroan Conscriptor

Akroan Conscriptor

{4}{R} | MV 5,00 | Creature — Human Shaman

Heroic — Whenever you cast a spell that targets this creature, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Premier printing importe : BNG #87 - uncommon

Akroan Crusader

Akroan Crusader

{R} | MV 1,00 | Creature — Human Soldier

Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)

Premier printing importe : THS #111 - common

Akroan Hoplite

Akroan Hoplite

{R}{W} | MV 2,00 | Creature — Human Soldier

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Premier printing importe : THS #185 - uncommon

Akroan Horse

Akroan Horse

{4} | MV 4,00 | Artifact Creature — Horse

Defender When this creature enters, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

Premier printing importe : THS #210 - rare

Akroan Jailer

Akroan Jailer

{W} | MV 1,00 | Creature — Human Soldier

{2}{W}, {T}: Tap target creature.

Premier printing importe : ORI #1 - common

Akroan Line Breaker

Akroan Line Breaker

{2}{R} | MV 3,00 | Creature — Human Warrior

Heroic — Whenever you cast a spell that targets this creature, this creature gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Premier printing importe : JOU #88 - uncommon