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Cosmium Confluence

Cosmium Confluence

{4}{G} | MV 5,00 | Sorcery

Choose three. You may choose the same mode more than once. • Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. • Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land. • Destroy target enchantment.

Premier printing importe : LCI #379 - rare

Cosmogoyf

Cosmogoyf

{B}{G} | MV 2,00 | Creature — Elemental Lhurgoyf

Cosmogoyf's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1.

Premier printing importe : EOE #215 - rare

Cosmogrand Zenith

Cosmogrand Zenith

{2}{W} | MV 3,00 | Creature — Human Soldier

Whenever you cast your second spell each turn, choose one — • Create two 1/1 white Human Soldier creature tokens. • Put a +1/+1 counter on each creature you control.

Premier printing importe : EOE #304 - mythic

Cosmos Charger

Cosmos Charger

{3}{U} | MV 4,00 | Creature — Horse Spirit

Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Premier printing importe : KHM #51 - rare

Cosmos Elixir

Cosmos Elixir

{4} | MV 4,00 | Artifact

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Premier printing importe : KHM #368 - rare

Cosmotronic Wave

Cosmotronic Wave

{3}{R} | MV 4,00 | Sorcery

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Premier printing importe : GRN #95 - common

Costly Plunder

Costly Plunder

{1}{B} | MV 2,00 | Instant

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.

Premier printing importe : XLN #96 - common

Cost of Brilliance

Cost of Brilliance

{2}{B} | MV 3,00 | Sorcery

Target player draws two cards and loses 2 life. Put a +1/+1 counter on up to one target creature.

Premier printing importe : SOS #77 - common

Costume Closet

Costume Closet

{1}{W} | MV 2,00 | Artifact

This artifact enters with two +1/+1 counters on it. {T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)

Premier printing importe : OM1 #7 - uncommon

Council of Echoes

Council of Echoes

{4}{U}{U} | MV 6,00 | Creature — Spirit Advisor

Flying Descend 4 — When this creature enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than this creature to its owner's hand.

Premier printing importe : LCI #51 - uncommon

Council of the Absolute

Council of the Absolute

{2}{W}{U} | MV 4,00 | Creature — Human Advisor

As this creature enters, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast.

Premier printing importe : DGM #62 - mythic

Counsel of the Soratami

Counsel of the Soratami

{2}{U} | MV 3,00 | Sorcery

Draw two cards.

Premier printing importe : 10E #76 - common

Counterbalance

Counterbalance

{U}{U} | MV 2,00 | Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Premier printing importe : CSP #31 - uncommon

Counterbore

Counterbore

{3}{U}{U} | MV 5,00 | Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Premier printing importe : SHM #33 - rare

Counterflux

Counterflux

{U}{U}{R} | MV 3,00 | Instant

This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Premier printing importe : RTR #153 - rare

Counterlash

Counterlash

{4}{U}{U} | MV 6,00 | Instant

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

Premier printing importe : DKA #33 - rare

Countermand

Countermand

{2}{U}{U} | MV 4,00 | Instant

Counter target spell. Its controller mills four cards.

Premier printing importe : JOU #33 - common

Counterspell

Counterspell

{U}{U} | MV 2,00 | Instant

Counter target spell.

Premier printing importe : 7ED #67 - common

Countersquall

Countersquall

{U}{B} | MV 2,00 | Instant

Counter target noncreature spell. Its controller loses 2 life.

Premier printing importe : CON #103 - uncommon

Countervailing Winds

Countervailing Winds

{2}{U} | MV 3,00 | Instant

Counter target spell unless its controller pays {1} for each card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : HOU #32 - common

Countless Gears Renegade

Countless Gears Renegade

{1}{W} | MV 2,00 | Creature — Dwarf Artificer

Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 colorless Servo artifact creature token.

Premier printing importe : AER #13 - common

Count on Luck

Count on Luck

{R}{R}{R} | MV 3,00 | Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Premier printing importe : DFT #457 - rare

Country Roads

Country Roads

| MV ? | Land

This land enters tapped unless you control a Mount or Vehicle. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.

Premier printing importe : DFT #253 - uncommon

Countryside Crusher

Countryside Crusher

{1}{R}{R} | MV 3,00 | Creature — Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature.

Premier printing importe : MOR #89 - rare

Courage in Crisis

Courage in Crisis

{2}{G} | MV 3,00 | Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Premier printing importe : WAR #158 - common