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Compelling Deterrence

Compelling Deterrence

{1}{U} | MV 2,00 | Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

Premier printing importe : SOI #52 - uncommon

Compleat Devotion

Compleat Devotion

{1}{W} | MV 2,00 | Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

Premier printing importe : ONE #7 - common

Compleated Huntmaster

Compleated Huntmaster

{2}{B} | MV 3,00 | Creature — Phyrexian Elf Warrior

{1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Premier printing importe : MOM #96 - uncommon

Complete Disregard

Complete Disregard

{2}{B} | MV 3,00 | Instant

Devoid (This card has no color.) Exile target creature with power 3 or less.

Premier printing importe : BFZ #90 - common

Complete the Circuit

Complete the Circuit

{5}{U} | MV 6,00 | Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You may cast sorcery spells this turn as though they had flash. When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.

Premier printing importe : MOM #52 - rare

Complex Automaton

Complex Automaton

{4} | MV 4,00 | Artifact Creature — Golem

At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.

Premier printing importe : NEM #128 - rare

Complicate

Complicate

{2}{U} | MV 3,00 | Instant

Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle this card, you may counter target spell unless its controller pays {1}.

Premier printing importe : ONS #76 - uncommon

Component Collector

Component Collector

{2}{U} | MV 3,00 | Creature — Homunculus

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

Premier printing importe : MID #43 - common

Composite Golem

Composite Golem

{6} | MV 6,00 | Artifact Creature — Golem

Sacrifice this creature: Add {W}{U}{B}{R}{G}.

Premier printing importe : 10E #318 - uncommon

Compost

Compost

{1}{G} | MV 2,00 | Enchantment

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Premier printing importe : 7ED #235 - uncommon

Compulsion

Compulsion

{1}{U} | MV 2,00 | Enchantment

{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice this enchantment: Draw a card.

Premier printing importe : TOR #34 - uncommon

Compulsive Research

Compulsive Research

{2}{U} | MV 3,00 | Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Premier printing importe : RAV #40 - common

Compulsory Rest

Compulsory Rest

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."

Premier printing importe : AKH #9 - common

Concealed Courtyard

Concealed Courtyard

| MV ? | Land

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

Premier printing importe : OTJ #302 - rare

Concealed Weapon

Concealed Weapon

{1}{R} | MV 2,00 | Artifact — Equipment

Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this Equipment is turned face up, attach it to target creature you control. Equip {1}{R}

Premier printing importe : MKM #117 - uncommon

Concealing Curtains // Revealing Eye

Concealing Curtains // Revealing Eye

{B} // | MV 1,00 | Creature — Wall // Creature — Eye Horror

Defender {2}{B}: Transform this creature. Activate only as a sorcery. --- Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.

Premier printing importe : VOW #101 - rare

Conceited Witch // Price of Beauty

Conceited Witch // Price of Beauty

{2}{B} // {B} | MV 3,00 | Creature — Human Warlock // Sorcery — Adventure

Menace (This creature can't be blocked except by two or more creatures.) --- Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)

Premier printing importe : WOE #84 - common

Concentrate

Concentrate

{2}{U}{U} | MV 4,00 | Sorcery

Draw three cards.

Premier printing importe : 8ED #68 - uncommon

Concerted Defense

Concerted Defense

{U} | MV 1,00 | Instant

Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #52 - uncommon

Concerted Effort

Concerted Effort

{2}{W}{W} | MV 4,00 | Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Premier printing importe : RAV #8 - rare

Conch Horn

Conch Horn

{2} | MV 2,00 | Artifact

{1}, {T}, Sacrifice this artifact: Draw two cards, then put a card from your hand on top of your library.

Premier printing importe : FEM #83 - rare

Conciliator's Duelist

Conciliator's Duelist

{W}{W}{B}{B} | MV 4,00 | Creature — Kor Warlock

When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Premier printing importe : SOS #182 - rare

Conclave Cavalier

Conclave Cavalier

{G}{G}{W}{W} | MV 4,00 | Creature — Centaur Knight

Vigilance When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Premier printing importe : GRN #161 - uncommon

Conclave Equenaut

Conclave Equenaut

{4}{W}{W} | MV 6,00 | Creature — Human Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Premier printing importe : RAV #9 - common

Conclave Guildmage

Conclave Guildmage

{G}{W} | MV 2,00 | Creature — Elf Cleric

{G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.

Premier printing importe : GRN #162 - uncommon