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Witherbloom Apprentice

Witherbloom Apprentice

{B}{G} | MV 2,00 | Creature — Human Druid

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.

Premier printing importe : STX #247 - uncommon

Witherbloom Campus

Witherbloom Campus

| MV ? | Land

This land enters tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Premier printing importe : STX #275 - common

Witherbloom Charm

Witherbloom Charm

{B}{G} | MV 2,00 | Instant

Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less.

Premier printing importe : SOS #244 - uncommon

Witherbloom Command

Witherbloom Command

{B}{G} | MV 2,00 | Sorcery

Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.

Premier printing importe : STX #356 - rare

Witherbloom Pledgemage

Witherbloom Pledgemage

{3}{B/G}{B/G} | MV 5,00 | Creature — Treefolk Warlock

Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.

Premier printing importe : STX #249 - common

Witherbloom, the Balancer

Witherbloom, the Balancer

{6}{B}{G} | MV 8,00 | Legendary Creature — Elder Dragon

Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures.

Premier printing importe : SOS #245 - mythic

Withercrown

Withercrown

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

Premier printing importe : KHM #119 - common

Withered Wretch

Withered Wretch

{B}{B} | MV 2,00 | Creature — Zombie Cleric

{1}: Exile target card from a graveyard.

Premier printing importe : TSB #54 - special

Withering Boon

Withering Boon

{1}{B} | MV 2,00 | Instant

As an additional cost to cast this spell, pay 3 life. Counter target creature spell.

Premier printing importe : MIR #152 - uncommon

Withering Curse

Withering Curse

{1}{B}{B} | MV 3,00 | Sorcery

All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead.

Premier printing importe : SOS #105 - mythic

Withering Gaze

Withering Gaze

{2}{U} | MV 3,00 | Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Premier printing importe : 9ED #113 - uncommon

Withering Hex

Withering Hex

{B} | MV 1,00 | Enchantment — Aura

Enchant creature Whenever a player cycles a card, put a plague counter on this Aura. Enchanted creature gets -1/-1 for each plague counter on this Aura.

Premier printing importe : ONS #181 - uncommon

Withering Torment

Withering Torment

{2}{B} | MV 3,00 | Instant

Destroy target creature or enchantment. You lose 2 life.

Premier printing importe : DSK #313 - uncommon

Withering Wisps

Withering Wisps

{1}{B}{B} | MV 3,00 | Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.

Premier printing importe : ICE #168 - uncommon

Witherscale Wurm

Witherscale Wurm

{4}{G}{G} | MV 6,00 | Creature — Wurm

Whenever this creature blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it.

Premier printing importe : SHM #134 - rare

With Great Power . . .

With Great Power . . .

{3}{W} | MV 4,00 | Enchantment — Aura

Enchant creature you control Enchanted creature gets +2/+2 for each Aura and Equipment attached to it. All damage that would be dealt to you is dealt to enchanted creature instead.

Premier printing importe : OM1 #4 - rare

Without Weakness

Without Weakness

{1}{B} | MV 2,00 | Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : HOU #81 - common

Withstand

Withstand

{2}{W} | MV 3,00 | Instant

Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.

Premier printing importe : GPT #21 - common

Withstand Death

Withstand Death

{G} | MV 1,00 | Instant

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)

Premier printing importe : SOM #134 - common

Witness of the Ages

Witness of the Ages

{6} | MV 6,00 | Artifact Creature — Golem

Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Premier printing importe : KTK #228 - uncommon

Witness of Tomorrows

Witness of Tomorrows

{4}{U} | MV 5,00 | Enchantment Creature — Sphinx

Flying {3}{U}: Scry 1.

Premier printing importe : THB #82 - common

Witness Protection

Witness Protection

{U} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Premier printing importe : FDN #168 - common

Witness the End

Witness the End

{3}{B} | MV 4,00 | Sorcery

Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life.

Premier printing importe : OGW #82 - common

Witness the Future

Witness the Future

{2}{U} | MV 3,00 | Sorcery

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Premier printing importe : VOW #90 - uncommon

Wit's End

Wit's End

{5}{B}{B} | MV 7,00 | Sorcery

Target player discards their hand.

Premier printing importe : M13 #117 - rare