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Walker of Secret Ways

Walker of Secret Ways

{2}{U} | MV 3,00 | Creature — Human Ninja

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.

Premier printing importe : BOK #60 - uncommon

Walker of the Grove

Walker of the Grove

{6}{G}{G} | MV 8,00 | Creature — Elemental

When this creature leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Premier printing importe : MOR #138 - uncommon

Walker of the Wastes

Walker of the Wastes

{4}{C} | MV 5,00 | Creature — Eldrazi

({C} represents colorless mana.) Trample This creature gets +1/+1 for each land you control named Wastes.

Premier printing importe : OGW #10 - uncommon

Walk-In Closet // Forgotten Cellar

Walk-In Closet // Forgotten Cellar

{2}{G} // {3}{G}{G} | MV 8,00 | Enchantment — Room // Enchantment — Room

You may play lands from your graveyard. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) --- When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Premier printing importe : DSK #341 - mythic

Walking Archive

Walking Archive

{3} | MV 3,00 | Artifact Creature — Golem

Defender (This creature can't attack.) This creature enters with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature. {2}{W}{U}: Put a +1/+1 counter on this creature.

Premier printing importe : DIS #169 - rare

Walking Atlas

Walking Atlas

{2} | MV 2,00 | Artifact Creature — Construct

{T}: You may put a land card from your hand onto the battlefield.

Premier printing importe : WWK #131 - common

Walking Ballista

Walking Ballista

{X}{X} | MV ? | Artifact Creature — Construct

This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Premier printing importe : AER #181 - rare

Walking Bulwark

Walking Bulwark

{1} | MV 1,00 | Artifact Creature — Golem

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

Premier printing importe : DMU #241 - uncommon

Walking Corpse

Walking Corpse

{1}{B} | MV 2,00 | Creature — Zombie

Premier printing importe : ISD #126 - common

Walking Dead

Walking Dead

{1}{B} | MV 2,00 | Creature — Zombie

{B}: Regenerate this creature.

Premier printing importe : LEG #126 - common

Walking Desecration

Walking Desecration

{2}{B} | MV 3,00 | Creature — Zombie

{B}, {T}: Creatures of the creature type of your choice attack this turn if able.

Premier printing importe : ONS #180 - uncommon

Walking Dream

Walking Dream

{3}{U} | MV 4,00 | Creature — Illusion

This creature can't be blocked. This creature doesn't untap during your untap step if an opponent controls two or more creatures.

Premier printing importe : STH #49 - uncommon

Walking Sarcophagus

Walking Sarcophagus

{2} | MV 2,00 | Artifact Creature — Zombie Cat

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — This creature gets +1/+2.

Premier printing importe : DFT #246 - common

Walking Skyscraper

Walking Skyscraper

{8} | MV 8,00 | Artifact Creature — Construct

This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

Premier printing importe : NEO #263 - uncommon

Walking Sponge

Walking Sponge

{1}{U} | MV 2,00 | Creature — Sponge

{T}: Target creature loses your choice of flying, first strike, or trample until end of turn.

Premier printing importe : ULG #47 - uncommon

Walking Wall

Walking Wall

{4} | MV 4,00 | Artifact Creature — Wall

Defender {3}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

Premier printing importe : ICE #346 - uncommon

Walk the Aeons

Walk the Aeons

{4}{U}{U} | MV 6,00 | Sorcery

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Premier printing importe : TSP #93 - rare

Walk the Plank

Walk the Plank

{B}{B} | MV 2,00 | Sorcery

Destroy target non-Merfolk creature.

Premier printing importe : XLN #130 - uncommon

Walk with the Ancestors

Walk with the Ancestors

{4}{G} | MV 5,00 | Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Premier printing importe : LCI #218 - common

Wall Crawl

Wall Crawl

{3}{G} | MV 4,00 | Enchantment

When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control. Spiders you control get +1/+1 and can't be blocked by creatures with defender.

Premier printing importe : OM1 #112 - uncommon

Wall of Air

Wall of Air

{1}{U}{U} | MV 3,00 | Creature — Wall

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Premier printing importe : 10E #124 - uncommon

Wall of Blood

Wall of Blood

{2}{B} | MV 3,00 | Creature — Wall

Defender (This creature can't attack.) Pay 1 life: This creature gets +1/+1 until end of turn.

Premier printing importe : MRD #82 - uncommon

Wall of Blossoms

Wall of Blossoms

{1}{G} | MV 2,00 | Creature — Plant Wall

Defender When this creature enters, draw a card.

Premier printing importe : STH #125 - uncommon

Wall of Bone

Wall of Bone

{2}{B} | MV 3,00 | Creature — Skeleton Wall

Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Premier printing importe : M10 #119 - uncommon

Wall of Brambles

Wall of Brambles

{2}{G} | MV 3,00 | Creature — Plant Wall

Defender (This creature can't attack.) {G}: Regenerate this creature.

Premier printing importe : LEA #223 - uncommon